758 lines
17 KiB
C++
758 lines
17 KiB
C++
/*
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* Copyright (c) 2001-2005 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Steve Raasch
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* Nathan Binkert
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*/
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#ifndef __RES_LIST_HH__
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#define __RES_LIST_HH__
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#include "base/cprintf.hh"
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#include <assert.h>
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#define DEBUG_REMOVE 0
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#define DEBUG_MEMORY 0
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//#define DEBUG_MEMORY DEBUG
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class res_list_base
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{
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#if DEBUG_MEMORY
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protected:
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static long long allocated_elements;
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static long long allocated_lists;
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public:
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long long get_elements(void) {
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return allocated_elements;
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}
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long long get_lists(void) {
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return allocated_lists;
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}
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#endif
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};
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#if DEBUG_MEMORY
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extern void what_the(void);
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#endif
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template<class T>
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class res_list : public res_list_base
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{
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public:
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class iterator;
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class res_element
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{
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res_element *next;
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res_element *prev;
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T *data;
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bool allocate_data;
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public:
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// always adds to the END of the list
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res_element(res_element *_prev, bool allocate);
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~res_element();
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void dump(void);
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friend class res_list<T>;
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friend class res_list<T>::iterator;
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};
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class iterator
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{
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private:
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res_element *p;
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friend class res_list<T>;
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public:
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// Constructors
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iterator(res_element *q) : p(q) {}
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iterator(void) { p=0; };
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void dump(void);
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T* data_ptr(void);
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res_element *res_el_ptr(void) { return p;}
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void point_to(T &d) { p->data = &d; }
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iterator next(void) { return iterator(p->next); }
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iterator prev(void) { return iterator(p->prev); }
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bool operator== (iterator x) { return (x.p == this->p); }
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bool operator != (iterator x) { return (x.p != this->p); }
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T &operator * (void) { return *(p->data); }
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T* operator -> (void) { return p->data; }
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bool isnull(void) { return (p==0); }
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bool notnull(void) { return (p!=0); }
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};
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private:
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iterator unused_elements;
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iterator head_ptr;
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iterator tail_ptr;
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unsigned base_elements;
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unsigned extra_elements;
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unsigned active_elements;
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bool allocate_storage;
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unsigned build_size;
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int remove_count;
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//
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// Allocate new elements, and assign them to the unused_elements
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// list.
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//
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unsigned allocate_elements(unsigned num, bool allocate_storage);
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public:
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//
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// List Constructor
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//
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res_list(unsigned size, bool alloc_storage = false,
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unsigned build_sz = 5);
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//
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// List Destructor
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//
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~res_list();
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iterator head(void) {return head_ptr;};
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iterator tail(void) {return tail_ptr;};
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unsigned num_free(void) { return size() - count(); }
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unsigned size(void) { return base_elements + extra_elements; }
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unsigned count(void) { return active_elements; }
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bool empty(void) { return count() == 0; }
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bool full(void);
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//
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// Insert with data copy
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//
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iterator insert_after(iterator prev, T *d);
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iterator insert_after(iterator prev, T &d);
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iterator insert_before(iterator prev, T *d);
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iterator insert_before(iterator prev, T &d);
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//
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// Insert new list element (no data copy)
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//
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iterator insert_after(iterator prev);
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iterator insert_before(iterator prev);
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iterator add_tail(T *d) { return insert_after(tail_ptr, d); }
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iterator add_tail(T &d) { return insert_after(tail_ptr, d); }
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iterator add_tail(void) { return insert_after(tail_ptr); }
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iterator add_head(T *d) { return insert_before(head_ptr, d); }
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iterator add_head(T &d) { return insert_before(head_ptr, d); }
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iterator add_head(void) { return insert_before(head_ptr); }
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iterator remove(iterator q);
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iterator remove_head(void) {return remove(head_ptr);}
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iterator remove_tail(void) {return remove(tail_ptr);}
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bool in_list(iterator j);
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void free_extras(void);
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void clear(void);
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void dump(void);
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void raw_dump(void);
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};
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template <class T>
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inline
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res_list<T>::res_element::res_element(res_element *_prev, bool allocate)
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{
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allocate_data = allocate;
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prev = _prev;
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next = 0;
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if (prev)
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prev->next = this;
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if (allocate)
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data = new T;
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else
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data = 0;
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#if DEBUG_MEMORY
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++allocated_elements;
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#endif
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}
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template <class T>
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inline
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res_list<T>::res_element::~res_element(void)
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{
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if (prev)
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prev->next = next;
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if (next)
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next->prev = prev;
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if (allocate_data)
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delete data;
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#if DEBUG_MEMORY
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--allocated_elements;
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#endif
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}
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template <class T>
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inline void
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res_list<T>::res_element::dump(void)
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{
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cprintf(" prev = %#x\n", prev);
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cprintf(" next = %#x\n", next);
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cprintf(" data = %#x\n", data);
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}
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template <class T>
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inline void
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res_list<T>::iterator::dump(void)
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{
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if (p && p->data)
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p->data->dump();
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else {
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if (!p)
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cprintf(" Null Pointer\n");
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else
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cprintf(" Null 'data' Pointer\n");
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}
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}
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template <class T>
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inline T *
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res_list<T>::iterator::data_ptr(void)
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{
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if (p)
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return p->data;
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else
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return 0;
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}
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//
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// Allocate new elements, and assign them to the unused_elements
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// list.
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//
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template <class T>
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inline unsigned
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res_list<T>::allocate_elements(unsigned num, bool allocate_storage)
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{
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res_element *pnew, *plast = 0, *pfirst=0;
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for (int i=0; i<num; ++i) {
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pnew = new res_element(plast, allocate_storage);
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if (i==0)
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pfirst = pnew;
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plast = pnew;
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}
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if (unused_elements.notnull()) {
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// Add these new elements to the front of the list
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plast->next = unused_elements.res_el_ptr();
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unused_elements.res_el_ptr()->prev = plast;
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}
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unused_elements = iterator(pfirst);
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return num;
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}
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template <class T>
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inline
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res_list<T>::res_list(unsigned size, bool alloc_storage, unsigned build_sz)
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{
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#if DEBUG_MEMORY
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++allocated_lists;
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#endif
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extra_elements = 0;
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active_elements = 0;
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build_size = build_sz;
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allocate_storage = alloc_storage;
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remove_count = 0;
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// Create the new elements
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base_elements = allocate_elements(size, alloc_storage);
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// The list of active elements
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head_ptr = iterator(0);
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tail_ptr = iterator(0);
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}
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//
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// List Destructor
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//
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template <class T>
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inline
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res_list<T>::~res_list(void)
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{
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iterator n;
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#if DEBUG_MEMORY
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--allocated_lists;
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#endif
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// put everything into the unused list
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clear();
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// rudely delete all the res_elements
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for (iterator p = unused_elements;
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p.notnull();
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p = n) {
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n = p.next();
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// delete the res_element
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// (it will take care of deleting the data)
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delete p.res_el_ptr();
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}
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}
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template <class T>
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inline bool
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res_list<T>::full(void)
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{
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if (build_size)
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return false;
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else
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return unused_elements.isnull();
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}
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//
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// Insert with data copy
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//
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template <class T>
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inline typename res_list<T>::iterator
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res_list<T>::insert_after(iterator prev, T *d)
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{
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iterator p;
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if (!allocate_storage)
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this->panic("Can't copy data... not allocating storage");
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p = insert_after(prev);
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if (p.notnull())
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*p = *d;
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return p;
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}
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template <class T>
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inline typename res_list<T>::iterator
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res_list<T>::insert_after(iterator prev, T &d)
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{
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iterator p;
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p = insert_after(prev);
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if (p.notnull()) {
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if (allocate_storage) {
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// if we allocate storage, then copy the contents of the
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// specified object to our object
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*p = d;
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}
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else {
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// if we don't allocate storage, then we just want to
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// point to the specified object
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p.point_to(d);
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}
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}
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return p;
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}
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template <class T>
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inline typename res_list<T>::iterator
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res_list<T>::insert_after(iterator prev)
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{
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#if DEBUG_MEMORY
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if (active_elements > 2*base_elements) {
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what_the();
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}
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#endif
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// If we have no unused elements, make some more
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if (unused_elements.isnull()) {
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if (build_size == 0) {
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return 0; // No space left, and can't allocate more....
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}
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extra_elements += allocate_elements(build_size, allocate_storage);
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}
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// grab the first unused element
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res_element *p = unused_elements.res_el_ptr();
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unused_elements = unused_elements.next();
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++active_elements;
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// Insert the new element
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if (head_ptr.isnull()) {
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//
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// Special case #1: Empty List
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//
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head_ptr = p;
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tail_ptr = p;
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p->prev = 0;
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p->next = 0;
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}
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else if (prev.isnull()) {
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//
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// Special case #2: Insert at head
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//
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// our next ptr points to old head element
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p->next = head_ptr.res_el_ptr();
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// our element becomes the new head element
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head_ptr = p;
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// no previous element for the head
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p->prev = 0;
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// old head element points back to this element
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p->next->prev = p;
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}
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else if (prev.next().isnull()) {
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//
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// Special case #3 Insert at tail
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//
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// our prev pointer points to old tail element
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p->prev = tail_ptr.res_el_ptr();
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// our element becomes the new tail
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tail_ptr = p;
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// no next element for the tail
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p->next = 0;
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// old tail element point to this element
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p->prev->next = p;
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}
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else {
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//
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// Normal insertion (after prev)
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//
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p->prev = prev.res_el_ptr();
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p->next = prev.next().res_el_ptr();
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prev.res_el_ptr()->next = p;
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p->next->prev = p;
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}
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return iterator(p);
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}
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template <class T>
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inline typename res_list<T>::iterator
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res_list<T>::insert_before(iterator next, T &d)
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{
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iterator p;
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p = insert_before(next);
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if (p.notnull()) {
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if (allocate_storage) {
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// if we allocate storage, then copy the contents of the
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// specified object to our object
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*p = d;
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}
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else {
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// if we don't allocate storage, then we just want to
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// point to the specified object
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p.point_to(d);
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}
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}
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return p;
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}
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template <class T>
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inline typename res_list<T>::iterator
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res_list<T>::insert_before(iterator next)
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{
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#if DEBUG_MEMORY
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if (active_elements > 2*base_elements) {
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what_the();
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}
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#endif
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// If we have no unused elements, make some more
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if (unused_elements.isnull()) {
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if (build_size == 0) {
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return 0; // No space left, and can't allocate more....
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}
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extra_elements += allocate_elements(build_size, allocate_storage);
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}
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// grab the first unused element
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res_element *p = unused_elements.res_el_ptr();
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unused_elements = unused_elements.next();
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++active_elements;
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// Insert the new element
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if (head_ptr.isnull()) {
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//
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// Special case #1: Empty List
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//
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head_ptr = p;
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tail_ptr = p;
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p->prev = 0;
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p->next = 0;
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}
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else if (next.isnull()) {
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//
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// Special case #2 Insert at tail
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//
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// our prev pointer points to old tail element
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p->prev = tail_ptr.res_el_ptr();
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// our element becomes the new tail
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tail_ptr = p;
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// no next element for the tail
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p->next = 0;
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// old tail element point to this element
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p->prev->next = p;
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}
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else if (next.prev().isnull()) {
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//
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// Special case #3: Insert at head
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//
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// our next ptr points to old head element
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p->next = head_ptr.res_el_ptr();
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// our element becomes the new head element
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head_ptr = p;
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// no previous element for the head
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p->prev = 0;
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// old head element points back to this element
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p->next->prev = p;
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}
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else {
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//
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// Normal insertion (before next)
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//
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p->next = next.res_el_ptr();
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p->prev = next.prev().res_el_ptr();
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next.res_el_ptr()->prev = p;
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p->prev->next = p;
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}
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return iterator(p);
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}
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template <class T>
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inline typename res_list<T>::iterator
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res_list<T>::remove(iterator q)
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{
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res_element *p = q.res_el_ptr();
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iterator n = 0;
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// Handle the special cases
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if (active_elements == 1) { // This is the only element
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head_ptr = 0;
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tail_ptr = 0;
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}
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else if (q == head_ptr) { // This is the head element
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head_ptr = q.next();
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head_ptr.res_el_ptr()->prev = 0;
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n = head_ptr;
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}
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else if (q == tail_ptr) { // This is the tail element
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tail_ptr = q.prev();
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tail_ptr.res_el_ptr()->next = 0;
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}
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else { // This is between two elements
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p->prev->next = p->next;
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p->next->prev = p->prev;
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// Get the "next" element for return
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n = p->next;
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}
|
|
|
|
--active_elements;
|
|
|
|
// Put this element back onto the unused list
|
|
p->next = unused_elements.res_el_ptr();
|
|
p->prev = 0;
|
|
if (p->next) { // NULL if unused list is empty
|
|
p->next->prev = p;
|
|
}
|
|
|
|
if (!allocate_storage) {
|
|
p->data = 0;
|
|
}
|
|
|
|
unused_elements = q;
|
|
|
|
// A little "garbage collection"
|
|
if (++remove_count > 10) {
|
|
// free_extras();
|
|
remove_count = 0;
|
|
}
|
|
|
|
#if DEBUG_REMOVE
|
|
unsigned unused_count = 0;
|
|
for (iterator i=unused_elements;
|
|
i.notnull();
|
|
i = i.next()) {
|
|
|
|
++unused_count;
|
|
}
|
|
|
|
assert((active_elements+unused_count) == (base_elements+extra_elements));
|
|
#endif
|
|
|
|
return iterator(n);
|
|
}
|
|
|
|
|
|
template <class T>
|
|
inline bool
|
|
res_list<T>::in_list(iterator j)
|
|
{
|
|
iterator i;
|
|
|
|
for (i=head(); i.notnull(); i=i.next()) {
|
|
if (j.res_el_ptr() == i.res_el_ptr()) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
template <class T>
|
|
inline void
|
|
res_list<T>::free_extras(void)
|
|
{
|
|
unsigned num_unused = base_elements + extra_elements - active_elements;
|
|
unsigned to_free = extra_elements;
|
|
res_element *p;
|
|
|
|
|
|
if (extra_elements != 0) {
|
|
//
|
|
// Free min(extra_elements, # unused elements)
|
|
//
|
|
if (extra_elements > num_unused) {
|
|
to_free = num_unused;
|
|
}
|
|
|
|
p = unused_elements.res_el_ptr();
|
|
for (int i=0; i<to_free; ++i) {
|
|
res_element *q = p->next;
|
|
|
|
delete p;
|
|
|
|
p = q;
|
|
}
|
|
|
|
// update the unused element pointer to point to the first
|
|
// element that wasn't deleted.
|
|
unused_elements = iterator(p);
|
|
|
|
// Update the number of extra elements
|
|
extra_elements -= to_free;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
template <class T>
|
|
inline void
|
|
res_list<T>::clear(void)
|
|
{
|
|
iterator i,n;
|
|
|
|
for (i=head_ptr; i.notnull(); i=n) {
|
|
n = i.next();
|
|
remove(i);
|
|
}
|
|
|
|
free_extras();
|
|
}
|
|
|
|
template <class T>
|
|
inline void
|
|
res_list<T>::dump(void)
|
|
{
|
|
for (iterator i=head(); !i.isnull(); i=i.next())
|
|
i->dump();
|
|
}
|
|
|
|
template <class T>
|
|
inline void
|
|
res_list<T>::raw_dump(void)
|
|
{
|
|
int j = 0;
|
|
res_element *p;
|
|
for (iterator i=head(); !i.isnull(); i=i.next()) {
|
|
cprintf("Element %d:\n", j);
|
|
|
|
if (i.notnull()) {
|
|
p = i.res_el_ptr();
|
|
cprintf(" points to res_element @ %#x\n", p);
|
|
p->dump();
|
|
cprintf(" Data Element:\n");
|
|
i->dump();
|
|
}
|
|
else {
|
|
cprintf(" NULL iterator!\n");
|
|
}
|
|
|
|
++j;
|
|
}
|
|
|
|
}
|
|
|
|
#endif // __RES_LIST_HH__
|