7ac38849ab
this patch removes the GPUStaticInst enums that were defined in GPU.py. instead, a simple set of attribute flags that can be set in the base instruction class are used. this will help unify the attributes of HSAIL and machine ISA instructions within the model itself. because the static instrution now carries the attributes, a GPUDynInst must carry a pointer to a valid GPUStaticInst so a new static kernel launch instruction is added, which carries the attributes needed to perform a the kernel launch.
332 lines
10 KiB
C++
332 lines
10 KiB
C++
/*
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* Copyright (c) 2014-2015 Advanced Micro Devices, Inc.
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* All rights reserved.
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*
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* For use for simulation and test purposes only
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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* Author: John Kalamatianos, Joe Gross
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*/
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#include "gpu-compute/lds_state.hh"
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#include <array>
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#include <cstdio>
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#include <cstdlib>
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#include "gpu-compute/compute_unit.hh"
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#include "gpu-compute/gpu_dyn_inst.hh"
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#include "gpu-compute/shader.hh"
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/**
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* the default constructor that works with SWIG
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*/
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LdsState::LdsState(const Params *params) :
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MemObject(params),
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tickEvent(this),
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cuPort(name() + ".port", this),
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maximumSize(params->size),
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range(params->range),
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bankConflictPenalty(params->bankConflictPenalty),
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banks(params->banks)
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{
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fatal_if(params->banks <= 0,
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"Number of LDS banks should be positive number");
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fatal_if((params->banks & (params->banks - 1)) != 0,
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"Number of LDS banks should be a power of 2");
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fatal_if(params->size <= 0,
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"cannot allocate an LDS with a size less than 1");
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fatal_if(params->size % 2,
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"the LDS should be an even number");
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}
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/**
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* Needed by the SWIG compiler
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*/
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LdsState *
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LdsStateParams::create()
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{
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return new LdsState(this);
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}
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/**
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* set the parent and name based on the parent
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*/
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void
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LdsState::setParent(ComputeUnit *x_parent)
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{
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// check that this gets assigned to the same thing each time
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fatal_if(!x_parent, "x_parent should not be nullptr");
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fatal_if(x_parent == parent,
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"should not be setting the parent twice");
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parent = x_parent;
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_name = x_parent->name() + ".LdsState";
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}
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/**
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* derive the gpu mem packet from the packet and then count the bank conflicts
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*/
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unsigned
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LdsState::countBankConflicts(PacketPtr packet, unsigned *bankAccesses)
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{
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Packet::SenderState *baseSenderState = packet->senderState;
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while (baseSenderState->predecessor) {
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baseSenderState = baseSenderState->predecessor;
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}
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const ComputeUnit::LDSPort::SenderState *senderState =
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dynamic_cast<ComputeUnit::LDSPort::SenderState *>(baseSenderState);
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fatal_if(!senderState,
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"did not get the right sort of sender state");
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GPUDynInstPtr gpuDynInst = senderState->getMemInst();
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return countBankConflicts(gpuDynInst, bankAccesses);
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}
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// Count the total number of bank conflicts for the local memory packet
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unsigned
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LdsState::countBankConflicts(GPUDynInstPtr gpuDynInst,
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unsigned *numBankAccesses)
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{
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int bank_conflicts = 0;
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std::vector<int> bank;
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// the number of LDS banks being touched by the memory instruction
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int numBanks = std::min(parent->wfSize(), banks);
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// if the wavefront size is larger than the number of LDS banks, we
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// need to iterate over all work items to calculate the total
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// number of bank conflicts
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int groups = (parent->wfSize() > numBanks) ?
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(parent->wfSize() / numBanks) : 1;
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for (int i = 0; i < groups; i++) {
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// Address Array holding all the work item addresses of an instruction
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std::vector<Addr> addr_array;
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addr_array.resize(numBanks, 0);
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bank.clear();
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bank.resize(banks, 0);
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int max_bank = 0;
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// populate the address array for all active work items
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for (int j = 0; j < numBanks; j++) {
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if (gpuDynInst->exec_mask[(i*numBanks)+j]) {
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addr_array[j] = gpuDynInst->addr[(i*numBanks)+j];
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} else {
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addr_array[j] = std::numeric_limits<Addr>::max();
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}
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}
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if (gpuDynInst->isLoad() || gpuDynInst->isStore()) {
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// mask identical addresses
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for (int j = 0; j < numBanks; ++j) {
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for (int j0 = 0; j0 < j; j0++) {
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if (addr_array[j] != std::numeric_limits<Addr>::max()
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&& addr_array[j] == addr_array[j0]) {
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addr_array[j] = std::numeric_limits<Addr>::max();
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}
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}
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}
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}
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// calculate bank conflicts
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for (int j = 0; j < numBanks; ++j) {
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if (addr_array[j] != std::numeric_limits<Addr>::max()) {
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int bankId = addr_array[j] % banks;
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bank[bankId]++;
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max_bank = std::max(max_bank, bank[bankId]);
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// Count the number of LDS banks accessed.
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// Since we have masked identical addresses all remaining
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// accesses will need to be serialized if they access
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// the same bank (bank conflict).
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(*numBankAccesses)++;
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}
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}
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bank_conflicts += max_bank;
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}
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panic_if(bank_conflicts > parent->wfSize(),
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"Max bank conflicts should match num of work items per instr");
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return bank_conflicts;
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}
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/**
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* receive the packet from the CU
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*/
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bool
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LdsState::CuSidePort::recvTimingReq(PacketPtr packet)
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{
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return ownerLds->processPacket(packet);
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}
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GPUDynInstPtr
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LdsState::getDynInstr(PacketPtr packet)
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{
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ComputeUnit::LDSPort::SenderState *ss =
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dynamic_cast<ComputeUnit::LDSPort::SenderState *>(
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packet->senderState);
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return ss->getMemInst();
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}
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/**
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* process an incoming packet, add it to the return queue
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*/
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bool
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LdsState::processPacket(PacketPtr packet)
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{
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unsigned bankAccesses = 0;
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// the number of conflicts this packet will have when accessing the LDS
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unsigned bankConflicts = countBankConflicts(packet, &bankAccesses);
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// count the total number of physical LDS bank accessed
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parent->ldsBankAccesses += bankAccesses;
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// count the LDS bank conflicts. A number set to 1 indicates one
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// access per bank maximum so there are no bank conflicts
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parent->ldsBankConflictDist.sample(bankConflicts-1);
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GPUDynInstPtr dynInst = getDynInstr(packet);
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// account for the LDS bank conflict overhead
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int busLength = (dynInst->isLoad()) ? parent->loadBusLength() :
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(dynInst->isStore()) ? parent->storeBusLength() :
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parent->loadBusLength();
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// delay for accessing the LDS
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Tick processingTime =
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parent->shader->ticks(bankConflicts * bankConflictPenalty) +
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parent->shader->ticks(busLength);
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// choose (delay + last packet in queue) or (now + delay) as the time to
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// return this
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Tick doneAt = earliestReturnTime() + processingTime;
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// then store it for processing
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return returnQueuePush(std::make_pair(doneAt, packet));
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}
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/**
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* add this to the queue of packets to be returned
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*/
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bool
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LdsState::returnQueuePush(std::pair<Tick, PacketPtr> thePair)
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{
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// TODO add time limits (e.g. one packet per cycle) and queue size limits
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// and implement flow control
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returnQueue.push(thePair);
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// if there is no set wakeup time, look through the queue
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if (!tickEvent.scheduled()) {
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process();
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}
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return true;
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}
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/**
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* receive a packet in functional mode
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*/
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void
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LdsState::CuSidePort::recvFunctional(PacketPtr pkt)
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{
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fatal("not implemented");
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}
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/**
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* receive a retry for a response
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*/
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void
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LdsState::CuSidePort::recvRespRetry()
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{
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// TODO verify that this is the right way to do this
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assert(ownerLds->isRetryResp());
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ownerLds->setRetryResp(false);
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ownerLds->process();
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}
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/**
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* receive a retry
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*/
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void
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LdsState::CuSidePort::recvRetry()
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{
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fatal("not implemented");
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}
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/**
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* look for packets to return at this time
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*/
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bool
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LdsState::process()
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{
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Tick now = clockEdge();
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// send back completed packets
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while (!returnQueue.empty() && returnQueue.front().first <= now) {
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PacketPtr packet = returnQueue.front().second;
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ComputeUnit::LDSPort::SenderState *ss =
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dynamic_cast<ComputeUnit::LDSPort::SenderState *>(
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packet->senderState);
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GPUDynInstPtr gpuDynInst = ss->getMemInst();
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gpuDynInst->initiateAcc(gpuDynInst);
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packet->makeTimingResponse();
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returnQueue.pop();
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bool success = cuPort.sendTimingResp(packet);
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if (!success) {
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retryResp = true;
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panic("have not handled timing responses being NACK'd when sent"
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"back");
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}
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}
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// determine the next wakeup time
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if (!returnQueue.empty()) {
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Tick next = returnQueue.front().first;
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if (tickEvent.scheduled()) {
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if (next < tickEvent.when()) {
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tickEvent.deschedule();
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tickEvent.schedule(next);
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}
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} else {
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tickEvent.schedule(next);
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}
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}
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return true;
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}
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/**
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* wake up at this time and perform specified actions
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*/
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void
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LdsState::TickEvent::process()
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{
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ldsState->process();
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}
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