gem5/src/sim/cxx_manager.hh
Andreas Sandberg f16c0a4a90 sim: Decouple draining from the SimObject hierarchy
Draining is currently done by traversing the SimObject graph and
calling drain()/drainResume() on the SimObjects. This is not ideal
when non-SimObjects (e.g., ports) need draining since this means that
SimObjects owning those objects need to be aware of this.

This changeset moves the responsibility for finding objects that need
draining from SimObjects and the Python-side of the simulator to the
DrainManager. The DrainManager now maintains a set of all objects that
need draining. To reduce the overhead in classes owning non-SimObjects
that need draining, objects inheriting from Drainable now
automatically register with the DrainManager. If such an object is
destroyed, it is automatically unregistered. This means that drain()
and drainResume() should never be called directly on a Drainable
object.

While implementing the new functionality, the DrainManager has now
been made thread safe. In practice, this means that it takes a lock
whenever it manipulates the set of Drainable objects since SimObjects
in different threads may create Drainable objects
dynamically. Similarly, the drain counter is now an atomic_uint, which
ensures that it is manipulated correctly when objects signal that they
are done draining.

A nice side effect of these changes is that it makes the drain state
changes stricter, which the simulation scripts can exploit to avoid
redundant drains.
2015-07-07 09:51:05 +01:00

315 lines
12 KiB
C++

/*
* Copyright (c) 2014 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Andrew Bardsley
*/
/**
* @file
*
* C++-only configuration and instantiation support. This allows a
* config to be read back from a config file and instantiated without
* Python. Useful if you want to embed gem5 within a larger system
* without carrying the integration cost of the fully-featured
* configuration system.
*
* This file contains the config loading/storing manager class
*/
#ifndef __SIM_CXX_MANAGER_HH__
#define __SIM_CXX_MANAGER_HH__
#include <list>
#include <map>
#include <set>
#include <string>
#include <vector>
#include "base/cprintf.hh"
#include "sim/cxx_config.hh"
class CheckpointIn;
/** This class allows a config file to be read into gem5 (generating the
* appropriate SimObjects) from C++ */
class CxxConfigManager
{
protected:
/** Configuration file being read */
CxxConfigFileBase &configFile;
/** Flags to pass to affect param setting */
CxxConfigParams::Flags flags;
public:
/** Exception for instantiate/post-instantiate errors */
class Exception : public std::exception
{
public:
std::string name;
std::string message;
public:
Exception(const std::string &name_, const std::string &message_) :
name(name_), message(message_)
{ }
const char *what() const throw() { return message.c_str(); }
~Exception() throw() { }
};
/** Name substitution when instantiating any object whose name starts
* with fromPrefix. Where both renamed and unrenamed names are used
* in the code, `object' as part of a name usually refers to the
* unrenamed name (the name as it appears in the config file) and
* `instance' is part of the renamed name */
struct Renaming
{
std::string fromPrefix;
std::string toPrefix;
Renaming(const std::string &from_prefix,
const std::string &to_prefix) :
fromPrefix(from_prefix),
toPrefix(to_prefix)
{ }
};
public:
/** SimObject indexed by name */
std::map<std::string, SimObject *> objectsByName;
/** ...Params objects created by this manager */
std::map<std::string, CxxConfigParams *> objectParamsByName;
/** SimObjects in order. This is populated by findAllObjects */
std::list<SimObject *> objectsInOrder;
protected:
/** While configuring, inVisit contains names of SimObjects visited in
* this recursive configuration walk */
std::set<std::string> inVisit;
/** All the renamings applicable when instantiating objects */
std::list<Renaming> renamings;
/** Bind a single connection between two objects' ports */
void bindPort(SimObject *masterObject, const std::string &masterPort,
PortID masterPortIndex, SimObject *slaveObject,
const std::string &slavePort, PortID slavePortIndex);
/** Bind a single (possibly vectored) master port to peers from the
* unparsed list peers with elements in the .ini connection format:
* path(.path)*.port[index] */
void bindMasterPort(SimObject *object,
const CxxConfigDirectoryEntry::PortDesc &port,
const std::vector<std::string> &peers);
/** Apply the first matching renaming in renamings to the given name */
std::string rename(const std::string &from_name);
/** Apply the first matching renaming in reverse (toPrefix -> fromPrefix
* for the given name */
std::string unRename(const std::string &to_name);
protected:
/** Bind the ports of all the objects in objectInOrder order.
* Also */
void bindAllPorts();
/** Class for resolving SimObject names to SimObjects usable by the
* checkpoint restore mechanism */
class SimObjectResolver : public ::SimObjectResolver
{
protected:
CxxConfigManager &configManager;
public:
SimObjectResolver(CxxConfigManager &configManager_) :
configManager(configManager_)
{ }
SimObject *resolveSimObject(const std::string &name)
{ return &(configManager.getObject<SimObject>(name)); }
};
/** Singleton instance of SimObjectResolver */
SimObjectResolver simObjectResolver;
public:
CxxConfigManager(CxxConfigFileBase &configFile_);
/** Find the type field for a named object and return both the
* name of the type to object_type and the object's directory
* entry as the return value */
const CxxConfigDirectoryEntry &findObjectType(
const std::string &object_name, std::string &object_type);
/** Add a name prefix renaming to those currently applied. Call this
* before trying to instantiate any object as the name mappings are
* not applied to the config tree read from the config file but are
* applied while processing instantiations */
void addRenaming(const Renaming &renaming);
public:
/** Bind the ports of a single SimObject */
void bindObjectPorts(SimObject *object);
/** Walk the configuration starting with object object_name and fill
* in all the elements of this object on the way. This involves:
* <ul>
* <li>Calling findObjectParams to make the ...Params object
* If findObjectParams has already been called for this object,
* the ...Params object generated by that called (stored in
* (objectParamsByName[object_name] will be used)</li>
* <li>Populating the ...Params object references to other
* SimObjects by recursively descending into the trees formed
* by SimObject references</li>
* <li>Building the final SimObject and adding it to
* objectsByName</li>
* <li>If visit_children is true, recursively visit all this
* object's children and build/find them too</li>
* </ul>
* After the first call, this function will return
* objectsByName[object_name] */
SimObject *findObject(const std::string &object_name,
bool visit_children = false);
/** Find the parameters for the named object. Returns NULL if the
* object isn't in the configuration. For the first call with a
* particular object name, a new CxxConfigParams descended object
* is made with the configuration file contents for this object.
* This involves populating that ...Params object with:
* <ul>
* <li>parameter values from the configuration file</li>
* <li>port connection connection counts from the connection counts
* indicated by the number of peer ports in the configuration
* file</li>
* <li>nulled (or vector<>::clear'ed) SimObject references for
* SimObject-values parameters</li>
* </ul>
* The ...Params object is then added to objectParamsByName
* After the first call, this function will return
* objectParamsByName[object_name] */
CxxConfigParams *findObjectParams(const std::string &object_name);
/** Populate objectsInOrder with a preorder, depth first traversal from
* the given object name down through all its children */
void findTraversalOrder(const std::string &object_name);
/** Find an object from objectsByName with a type-checking cast.
* This function is provided for manipulating objects after
* instantiate as it assumes the named object exists. */
template<typename SimObjectType>
SimObjectType &
getObject(const std::string &object_name)
{
if (objectsByName.find(object_name) == objectsByName.end()) {
throw Exception("", csprintf("No sim object named: %s",
object_name));
}
SimObjectType *object = dynamic_cast<SimObjectType *>(
objectsByName[object_name]);
if (!object) {
throw Exception("", csprintf("Sim object: %s has the wrong"
" type", object_name));
}
return *object;
}
/** Perform mem_func on each SimObject */
void forEachObject(void (SimObject::*mem_func)());
/** Find all objects by iterating over the object names in the config
* file with findObject. Also populate the traversal order */
void findAllObjects();
/** Parse a port string of the form 'path(.path)*.port[index]' into
* path, port and index */
static void parsePort(const std::string &inp,
std::string &path, std::string &port, unsigned int &index);
/** Build all objects (if build_all is true, otherwise objects must
* have been individually findObject-ed and added to the traversal
* order) and perform all the configuration specific actions up to,
* but not including initState.
*
* If you want to set some parameters before completing instantiation,
* call findObjectParams on the objects you want to modify, then call
* instantiate */
void instantiate(bool build_all = true);
/** Call initState on all objects */
void initState();
/** Call startup on all objects */
void startup();
/** Drain all objects */
unsigned int drain();
/** Resume from drain */
void drainResume();
/** Serialize (checkpoint) all objects to the given stream */
void serialize(std::ostream &os);
/** Load all objects' state from the given Checkpoint */
void loadState(CheckpointIn &checkpoint);
/** Delete all objects and clear objectsByName and objectsByOrder */
void deleteObjects();
/** Get the resolver used to map SimObject names to SimObjects for
* checkpoint restore */
SimObjectResolver &getSimObjectResolver() { return simObjectResolver; }
/** Convenience functions for calling set... member functions on a
* CxxConfigParams for an object. These functions throw Exception
* rather than return a bool on failure */
void setParam(const std::string &object_name,
const std::string &param_name, const std::string &param_value);
void setParamVector(const std::string &object_name,
const std::string &param_name,
const std::vector<std::string> &param_values);
};
#endif // __SIM_CXX_MANAGER_HH__