gem5/src/base/time.hh
Andreas Sandberg 76cd4393c0 sim: Refactor the serialization base class
Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

  * Add a set of APIs to serialize into a subsection of the current
    object. Previously, objects that needed this functionality would
    use ad-hoc solutions using nameOut() and section name
    generation. In the new world, an object that implements the
    interface has the methods serializeSection() and
    unserializeSection() that serialize into a named /subsection/ of
    the current object. Calling serialize() serializes an object into
    the current section.

  * Move the name() method from Serializable to SimObject as it is no
    longer needed for serialization. The fully qualified section name
    is generated by the main serialization code on the fly as objects
    serialize sub-objects.

  * Add a scoped ScopedCheckpointSection helper class. Some objects
    need to serialize data structures, that are not deriving from
    Serializable, into subsections. Previously, this was done using
    nameOut() and manual section name generation. To simplify this,
    this changeset introduces a ScopedCheckpointSection() helper
    class. When this class is instantiated, it adds a new /subsection/
    and subsequent serialization calls during the lifetime of this
    helper class happen inside this section (or a subsection in case
    of nested sections).

  * The serialize() call is now const which prevents accidental state
    manipulation during serialization. Objects that rely on modifying
    state can use the serializeOld() call instead. The default
    implementation simply calls serialize(). Note: The old-style calls
    need to be explicitly called using the
    serializeOld()/serializeSectionOld() style APIs. These are used by
    default when serializing SimObjects.

  * Both the input and output checkpoints now use their own named
    types. This hides underlying checkpoint implementation from
    objects that need checkpointing and makes it easier to change the
    underlying checkpoint storage code.
2015-07-07 09:51:03 +01:00

272 lines
6.7 KiB
C++

/*
* Copyright (c) 2003-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Steve Reinhardt
* Nathan Binkert
*/
#ifndef __BASE_TIME_HH__
#define __BASE_TIME_HH__
#include <sys/time.h>
#include <inttypes.h>
#include <cmath>
#include <cstring>
#include <ctime>
#include <iosfwd>
#include <iostream>
#include <string>
#include "base/types.hh"
#include "sim/serialize.hh"
class Time
{
protected:
timespec _time;
/**
* Internal time set function
*/
void _set(bool monotonic);
public:
static const long NSEC_PER_SEC = 1000 * 1000 * 1000;
static const long NSEC_PER_MSEC = 1000 * 1000;
static const long NSEC_PER_USEC = 1000;
public:
explicit Time() { clear(); }
explicit Time(double sec) { operator=(sec); }
Time(const Time &val) : _time(val._time) { }
Time(uint64_t sec, uint64_t nsec) { set(sec, nsec); }
Time(const timeval &tv) { operator=(tv); }
Time(const timespec &ts) { operator=(ts); }
/**
* Accessors for getting and setting the current clock
*/
time_t sec() const { return _time.tv_sec; }
long msec() const { return _time.tv_nsec / NSEC_PER_MSEC; }
long usec() const { return _time.tv_nsec / NSEC_PER_USEC; }
long nsec() const { return _time.tv_nsec; }
void sec(time_t sec) { _time.tv_sec = sec; }
void msec(long msec) { _time.tv_nsec = msec * NSEC_PER_MSEC; }
void usec(long usec) { _time.tv_nsec = usec * NSEC_PER_USEC; }
void nsec(long nsec) { _time.tv_nsec = nsec; }
/**
* Clear the time
*/
void clear() { memset(&_time, 0, sizeof(_time)); }
/**
* Use this to set time for the purposes of time measurement (use
* a monotonic clock if it is available
*/
void setTimer() { _set(true); }
/**
* Use this to set the time to the actual current time
*/
void setWallclock() { _set(false); }
/**
* Set the current time
*/
void set(time_t _sec, long _nsec) { sec(_sec); nsec(_nsec); }
/**
* Set the current time from a value measured in Ticks
* @param ticks Number of ticks to convert into a time.
*/
void setTick(Tick ticks);
/**
* Get the current time from a value measured in Ticks
* @return Time value measured in Ticks.
*/
Tick getTick() const;
const Time &
operator=(const Time &other)
{
sec(other.sec());
nsec(other.nsec());
return *this;
}
const Time &
operator=(double new_time)
{
double seconds = floor(new_time);
sec((time_t)seconds);
nsec((long)((seconds - new_time) * 1e9));
return *this;
}
const Time &
operator=(const timeval &tv)
{
sec(tv.tv_sec);
nsec(tv.tv_usec * 1000);
return *this;
}
const Time &
operator=(const timespec &ts)
{
sec(ts.tv_sec);
nsec(ts.tv_nsec);
return *this;
}
/**
* Get the time in floating point seconds
*/
operator double() const
{
return (double)sec() + ((double)nsec()) * 1e-9;
}
/**
* operators for time conversion
*/
operator timespec() const { return _time; }
operator timeval() const
{
timeval tv;
tv.tv_sec = sec();
tv.tv_usec = usec();
return tv;
}
const Time &
operator+=(const Time &other)
{
_time.tv_sec += other.sec();
_time.tv_nsec += other.nsec();
if (_time.tv_nsec > NSEC_PER_SEC) {
_time.tv_sec++;
_time.tv_nsec -= NSEC_PER_SEC;
}
return *this;
}
const Time &
operator-=(const Time &other)
{
_time.tv_sec -= other.sec();
_time.tv_nsec -= other.nsec();
if (_time.tv_nsec < 0) {
_time.tv_sec--;
_time.tv_nsec += NSEC_PER_SEC;
}
return *this;
}
std::string date(const std::string &format = "") const;
std::string time() const;
void serialize(const std::string &base, CheckpointOut &cp) const;
void unserialize(const std::string &base, CheckpointIn &cp);
};
void sleep(const Time &time);
inline bool
operator==(const Time &l, const Time &r)
{
return l.sec() == r.sec() && l.nsec() == r.nsec();
}
inline bool
operator!=(const Time &l, const Time &r)
{
return l.sec() != r.sec() || l.nsec() != r.nsec();
}
inline bool
operator<(const Time &l, const Time &r)
{
return (l.sec() < r.sec()) ||
(l.sec() == r.sec() && l.nsec() < r.nsec());
}
inline bool
operator<=(const Time &l, const Time &r)
{
return (l.sec() < r.sec()) ||
(l.sec() == r.sec() && l.nsec() <= r.nsec());
}
inline bool
operator>(const Time &l, const Time &r)
{
return (l.sec() > r.sec()) ||
(l.sec() == r.sec() && l.nsec() > r.nsec());
}
inline bool
operator>=(const Time &l, const Time &r)
{
return (l.sec() > r.sec()) ||
(l.sec() == r.sec() && l.nsec() >= r.nsec());
}
inline Time
operator+(const Time &l, const Time &r)
{
Time time(l);
time += r;
return time;
}
inline Time
operator-(const Time &l, const Time &r)
{
Time time(l);
time -= r;
return time;
}
inline std::ostream &
operator<<(std::ostream &out, const Time &time)
{
out << time.date();
return out;
}
time_t mkutctime(struct tm *time);
#endif // __BASE_TIME_HH__