/* * Copyright (c) 2000-2005 The Regents of The University of Michigan * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Authors: Steve Reinhardt */ /* * This code was originally written by Steve Reinhardt as part of * the Wisconsin Wind Tunnel simulator. Relicensed as part of M5 * by permission. */ #include #include "base/fast_alloc.hh" #if USE_FAST_ALLOC #ifdef __GNUC__ #pragma implementation #endif void *FastAlloc::freeLists[Num_Buckets]; #if FAST_ALLOC_STATS unsigned FastAlloc::newCount[Num_Buckets]; unsigned FastAlloc::deleteCount[Num_Buckets]; unsigned FastAlloc::allocCount[Num_Buckets]; #endif void * FastAlloc::moreStructs(int bucket) { assert(bucket > 0 && bucket < Num_Buckets); int sz = bucket * Alloc_Quantum; const int nstructs = Num_Structs_Per_New; // how many to allocate? char *p = ::new char[nstructs * sz]; #if FAST_ALLOC_STATS ++allocCount[bucket]; #endif freeLists[bucket] = p; for (int i = 0; i < (nstructs-2); ++i, p += sz) *(void **)p = p + sz; *(void **)p = 0; return (p + sz); } #endif // USE_FAST_ALLOC