/* Copyright (c) 2012 Massachusetts Institute of Technology * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef __DSENT_MODEL_MODEL_H__ #define __DSENT_MODEL_MODEL_H__ #include #include "util/CommonType.h" namespace DSENT { using std::vector; class TechModel; class Result; // Base class for all the models class Model { protected: class SubModel { public: SubModel(Model* model_, double num_models_); ~SubModel(); public: Model* getModel(); const Model* getModel() const; double getNumModels() const; SubModel* clone() const; protected: SubModel(const SubModel& sub_model_); private: // Pointer to the actual model instance Model* m_model_; // Number of models are added double m_num_models_; }; public: // Model Constants static const char TYPE_SEPARATOR[]; static const char HIERARCHY_SEPARATOR[]; static const char SUBFIELD_SEPARATOR[]; static const char DETAIL_SEPARATOR[]; public: Model(const String& instance_name_, const TechModel* tech_model_); virtual ~Model(); public: // Set the name of this instance void setInstanceName(const String& instance_name_); // Get the name of this instance const String& getInstanceName() const; // Set if the model is the top model void setIsTopModel(bool is_top_model_); bool getIsTopModel() const; // Add a parameter name (with and without default) void addParameterName(const String& parameter_name_); void addParameterName(const String& parameter_name_, const String& parameter_default_); const vector* getParameterNames() const; // Add a property name void addPropertyName(const String& property_name_); void addPropertyName(const String& property_name_, const String& property_default_); const vector* getPropertyNames() const; // Check if all parameters needed exist in the m_parameters_ void checkParameters() const; // Check if all properties needed exist in the m_properties_ void checkProperties() const; // Get the pointer to parameters const ParameterMap* getParameters() const; const String getParameter(const String& parameter_name_) const; void setParameter(const String& parameter_name_, const String& parameter_value_); // Get the pointer to properties const PropertyMap* getProperties() const; const String getProperty(const String& property_name_) const; void setProperty(const String& property_name_, const String& property_value_); // Get the pointer to generated properties PropertyMap* getGenProperties(); const PropertyMap* getGenProperties() const; // Add an instance to this model. num_sub_instances_ specifies the // number of the same instance is added. void addSubInstances(Model* sub_instance_, double num_sub_instances_); // Get an instance by name. Model* getSubInstance(const String& sub_instance_name_); const Model* getSubInstance(const String& sub_instance_name_) const; // Check if an instance exists bool hasSubInstance(const String& sub_instance_name_) const; // Add a new area void addAreaResult(Result* area_); // Get the pointer to an area. The area is specified by name. Result* getAreaResult(const String& area_name_); const Result* getAreaResult(const String& area_name_) const; // Check if an area exists bool hasAreaResult(const String& area_name_) const; // Add a new ndd_power void addNddPowerResult(Result* ndd_power_); // Get the pointer to an ndd_power. The ndd_power is specified by name. Result* getNddPowerResult(const String& ndd_power_name_); const Result* getNddPowerResult(const String& ndd_power_name_) const; // Check if a ndd_power exists bool hasNddPowerResult(const String& ndd_power_name_) const; // Add a new event void addEventResult(Result* event_); // Get the pointer to an event. The event is specified by name. Result* getEventResult(const String& event_name_); const Result* getEventResult(const String& event_name_) const; // Check if an event exists bool hasEventResult(const String& event_name_) const; // Get the pointer to the TechModel. const TechModel* getTechModel() const; // Clone and return a new instance virtual Model* clone() const; // Checks to make sure all required parameters are present, makes sure that the model // has not been constructed yet, and calls constructModel. This function is not meant // to be overwritten by child classes; constructModel should be overwritten instead void construct(); // Update checks whether the model needs updating, whether all properties have been specified, // and calls updateModel if update is necessary. This function is not meant // to be overwritten by child classes; updateModel should be overwritten instead void update(); // Evaluate checks whether the model needs to be evaluated. Note that this function is // not meant to be overwritten by child classes; evaluateModel should be overwritten // instead void evaluate(); void use(const String& event_name_); void use(); // Resolve query hierarchy and process query const void* parseQuery(const String& query_type_, const String& query_hier_, const String& query_sub_field_); // Process the query virtual const void* processQuery(const String& query_type_, const String& query_sub_field_); // Print hierarchically void printHierarchy(const String& query_type_, const String& query_sub_field_, const String& prepend_str_, int detail_level_, ostream& ost_) const; void printInstHierarchy(const String& prepend_str_, int detail_level_, ostream& ost_) const; protected: // Query area const Result* queryArea(const String& area_name_) const; // Query non-data-dependent power const Result* queryNddPower(const String& ndd_power_name_); // Query event energy cost const Result* queryEventEnergyCost(const String& event_name_); // Constructs the model virtual void constructModel() = 0; // Updates timing related information of the model virtual void updateModel(); // Evaluate non data dependent power of the model virtual void evaluateModel(); virtual void useModel(const String& event_name_); virtual void useModel(); private: // Private copy constructor. Use clone to perform copy operation. Model(const Model& model_); private: // Name of this instance String m_instance_name_; // Set if this model is the top model bool m_is_top_model_; // Contains the parameters of a model // Parameters are needed in order to constructModel() and CANNOT be // changed after constructModel() has been called ParameterMap* m_parameters_; // Contains the names of all model parameters vector* m_parameter_names_; // Contains the properties of a model // Properties are required in order to updateModel() and CAN be // changed be changed after constructModel(). Call updateModel() // after properties have been changed to use the new properties PropertyMap* m_properties_; // Contains the property names needed to update the model vector* m_property_names_; // Contains generated properties of the model // Generated properties are used mostly as a scratch space for // variables used in the model that must be passed from one // function to another PropertyMap* m_generated_properties_; // Contains the instances of this model Map* m_sub_instances_; // Contains the area resulst of a model Map* m_area_map_; // Contains the noo power results of a model Map* m_ndd_power_map_; // Contains the event results of a model Map* m_event_map_; // Pointer to a TechModel which contains the technology information const TechModel* m_tech_model_; // Set when a model is constructed bool m_constructed_; // Set when a model is updated bool m_updated_; // Set when a model is evaluated bool m_evaluated_; }; // class Model } // namespace DSENT #endif // __DSENT_MODEL_MODEL_H__