/* * Copyright (c) 2007 MIPS Technologies, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Authors: Korey Sewell * */ #ifndef __CPU_INORDER_THREAD_CONTEXT_HH__ #define __CPU_INORDER_THREAD_CONTEXT_HH__ #include "cpu/exetrace.hh" #include "cpu/thread_context.hh" #include "cpu/inorder/thread_state.hh" #include "cpu/inorder/cpu.hh" class TranslatingPort; /** * Derived ThreadContext class for use with the InOrderCPU. It * provides the interface for any external objects to access a * single thread's state and some general CPU state. Any time * external objects try to update state through this interface, * the CPU will create an event to squash all in-flight * instructions in order to ensure state is maintained correctly. * It must be defined specifically for the InOrderCPU because * not all architectural state is located within the O3ThreadState * (such as the commit PC, and registers), and specific actions * must be taken when using this interface (such as squashing all * in-flight instructions when doing a write to this interface). */ class InOrderThreadContext : public ThreadContext { public: InOrderThreadContext() { } /** Pointer to the CPU. */ InOrderCPU *cpu; /** Pointer to the thread state that this TC corrseponds to. */ InOrderThreadState *thread; /** Returns a pointer to the ITB. */ TheISA::TLB *getITBPtr() { return cpu->itb; } /** Returns a pointer to the DTB. */ TheISA::TLB *getDTBPtr() { return cpu->dtb; } System *getSystemPtr() { return cpu->system; } /** Returns a pointer to this CPU. */ virtual BaseCPU *getCpuPtr() { return cpu; } /** Returns a pointer to this CPU. */ virtual std::string getCpuName() { return cpu->name(); } /** Reads this CPU's ID. */ virtual int cpuId() { return cpu->cpuId(); } virtual int contextId() { return thread->contextId(); } virtual void setContextId(int id) { thread->setContextId(id); } /** Returns this thread's ID number. */ virtual int threadId() { return thread->threadId(); } virtual void setThreadId(int id) { return thread->setThreadId(id); } virtual uint64_t readMicroPC() { return 0; } virtual void setMicroPC(uint64_t val) { }; virtual uint64_t readNextMicroPC() { return 0; } virtual void setNextMicroPC(uint64_t val) { }; virtual TranslatingPort *getMemPort() { return thread->getMemPort(); } /** Returns a pointer to this thread's process. */ virtual Process *getProcessPtr() { return thread->getProcessPtr(); } /** Returns this thread's status. */ virtual Status status() const { return thread->status(); } /** Sets this thread's status. */ virtual void setStatus(Status new_status) { thread->setStatus(new_status); } /** Set the status to Active. Optional delay indicates number of * cycles to wait before beginning execution. */ virtual void activate(int delay = 1); /** Set the status to Suspended. */ virtual void suspend(int delay = 0); /** Set the status to Unallocated. */ virtual void deallocate(int delay = 1); /** Set the status to Halted. */ virtual void halt(int delay = 0); /** Takes over execution of a thread from another CPU. */ virtual void takeOverFrom(ThreadContext *old_context); /** Registers statistics associated with this TC. */ virtual void regStats(const std::string &name); /** Serializes state. */ virtual void serialize(std::ostream &os); /** Unserializes state. */ virtual void unserialize(Checkpoint *cp, const std::string §ion); /** Returns this thread's ID number. */ virtual int getThreadNum() { return thread->readTid(); } /** Returns the instruction this thread is currently committing. * Only used when an instruction faults. */ virtual TheISA::MachInst getInst(); /** Copies the architectural registers from another TC into this TC. */ virtual void copyArchRegs(ThreadContext *src_tc); /** Resets all architectural registers to 0. */ virtual void clearArchRegs(); /** Reads an integer register. */ virtual uint64_t readIntReg(int reg_idx); virtual FloatReg readFloatReg(int reg_idx, int width); virtual FloatReg readFloatReg(int reg_idx); virtual FloatRegBits readFloatRegBits(int reg_idx, int width); virtual FloatRegBits readFloatRegBits(int reg_idx); virtual uint64_t readRegOtherThread(int misc_reg, unsigned tid); /** Sets an integer register to a value. */ virtual void setIntReg(int reg_idx, uint64_t val); virtual void setFloatReg(int reg_idx, FloatReg val, int width); virtual void setFloatReg(int reg_idx, FloatReg val); virtual void setFloatRegBits(int reg_idx, FloatRegBits val, int width); virtual void setFloatRegBits(int reg_idx, FloatRegBits val); virtual void setRegOtherThread(int misc_reg, const MiscReg &val, unsigned tid); /** Reads this thread's PC. */ virtual uint64_t readPC() { return cpu->readPC(thread->readTid()); } /** Sets this thread's PC. */ virtual void setPC(uint64_t val); /** Reads this thread's next PC. */ virtual uint64_t readNextPC() { return cpu->readNextPC(thread->readTid()); } /** Sets this thread's next PC. */ virtual void setNextPC(uint64_t val); virtual uint64_t readNextNPC() { return cpu->readNextNPC(thread->readTid()); } virtual void setNextNPC(uint64_t val); /** Reads a miscellaneous register. */ virtual MiscReg readMiscRegNoEffect(int misc_reg) { return cpu->readMiscRegNoEffect(misc_reg, thread->readTid()); } /** Reads a misc. register, including any side-effects the * read might have as defined by the architecture. */ virtual MiscReg readMiscReg(int misc_reg) { return cpu->readMiscReg(misc_reg, thread->readTid()); } /** Sets a misc. register. */ virtual void setMiscRegNoEffect(int misc_reg, const MiscReg &val); /** Sets a misc. register, including any side-effects the * write might have as defined by the architecture. */ virtual void setMiscReg(int misc_reg, const MiscReg &val); virtual void activateContext(int delay) { cpu->activateContext(thread->readTid(), delay); } virtual void deallocateContext() { cpu->deallocateContext(thread->readTid()); } /** Returns the number of consecutive store conditional failures. */ // @todo: Figure out where these store cond failures should go. virtual unsigned readStCondFailures() { return thread->storeCondFailures; } /** Sets the number of consecutive store conditional failures. */ virtual void setStCondFailures(unsigned sc_failures) { thread->storeCondFailures = sc_failures; } // Only really makes sense for old CPU model. Lots of code // outside the CPU still checks this function, so it will // always return false to keep everything working. /** Checks if the thread is misspeculating. Because it is * very difficult to determine if the thread is * misspeculating, this is set as false. */ virtual bool misspeculating() { return false; } /** Executes a syscall in SE mode. */ virtual void syscall(int64_t callnum) { return cpu->syscall(callnum, thread->readTid()); } /** Reads the funcExeInst counter. */ virtual Counter readFuncExeInst() { return thread->funcExeInst; } virtual void changeRegFileContext(unsigned param, unsigned val) { panic("Not supported!"); } /** This function exits the thread context in the CPU and returns * 1 if the CPU has no more active threads (meaning it's OK to exit); * Used in syscall-emulation mode when a thread executes the 'exit' * syscall. */ virtual int exit() { this->deallocate(); // If there are still threads executing in the system (for now // this single cpu) if (this->cpu->numActiveThreads() - 1 > 0) return 0; // don't exit simulation else return 1; // exit simulation } virtual void setThreadRescheduleCondition(uint64_t cond) { this->deallocate(); this->setStatus(ThreadContext::Suspended); activateContext(cond); } }; #endif