Usage: m5 writefile <filename>
File will be created in the gem5 output folder with the identical filename.
Implementation is largely based on the existing "readfile" functionality.
Currently does not support exporting of folders.
Port proxies are used to replace non-structural ports, and thus enable
all ports in the system to correspond to a structural entity. This has
the advantage of accessing memory through the normal memory subsystem
and thus allowing any constellation of distributed memories, address
maps, etc. Most accesses are done through the "system port" that is
used for loading binaries, debugging etc. For the entities that belong
to the CPU, e.g. threads and thread contexts, they wrap the CPU data
port in a port proxy.
The following replacements are made:
FunctionalPort > PortProxy
TranslatingPort > SETranslatingPortProxy
VirtualPort > FSTranslatingPortProxy
--HG--
rename : src/mem/vport.cc => src/mem/fs_translating_port_proxy.cc
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
A recent changeset (aae12ce9f34c) removed support for
PAL-mode breakpoints in Alpha, since it was awkward
and likely unused. This patch lets a user know if they
potentially run into this limitation.
This patch adds a mechanism to collect run time samples for specific portions
of a benchmark, using work_begin and work_end pseudo instructions.It also enhances
the histogram stat to report geometric mean.
The previous version didn't work correctly with max integer values (2^31-1 for
32-bit, 2^63-1 for 64bit version), causing "shift" to become -1. For smaller
numbers, it wouldn't have caused functional errors, but would have resulted in
more than necessary loops in the while loop. Special-cased cases when (max + 1
== 0) to prevent the ceilLog2 functions from failing.
Adaptations to make gem5 compile and run on OSX 10.7.2, with a stock
gcc 4.2.1 and the remaining dependencies from macports, i.e. python
2.7,.2 swig 2.0.4, mercurial 2.0. The changes include an adaptation of
the SConstruct to handle non-library linker flags, and Darwin-specific
code to find the memory usage of gem5. A number of Ruby files relied
on ambigious uint (without the 32 suffix) which caused compilation
errors.
When a change in the frame buffer from the VNC server is detected, the new
frame is stored out to the m5out/frames_*/ directory. Specifiy the flag
"--frame-capture" when running configs/example/fs.py to enable this behavior.
--HG--
extra : rebase_source : d4e08e83f4fa6ff79f3dc9c433fc1f0487e057fc
If there's a problem when reading the section names from a supposed ELF file,
this change makes gem5 print an error message as returned by libelf and die.
Previously these sorts of errors would make gem5 segfault when it tried to
access the section name through a NULL pointer.
Due to certain changes made via changeset 8229, the compilation was failing
in certain cases. The compiler pointed to base/stats/mysql.hh for not naming
a certain types like uint64_t. To rectify this, base/types.hh is being
included in base/stats/mysql.hh.
At the same time, rename the trace flags to debug flags since they
have broader usage than simply tracing. This means that
--trace-flags is now --debug-flags and --trace-help is now --debug-help
FastAlloc's reuse policies can mask allocation bugs, so
we typically want it disabled when debugging. Set
FORCE_FAST_ALLOC to enable even when debugging, and set
NO_FAST_ALLOC to disable even in non-debug builds.
These files really aren't general enough to belong in src/base.
This patch doesn't reorder include lines, leaving them unsorted
in many cases, but Nate's magic script will fix that up shortly.
--HG--
rename : src/base/sched_list.hh => src/cpu/sched_list.hh
rename : src/base/timebuf.hh => src/cpu/timebuf.hh
Ran all the source files through 'perl -pi' with this script:
s|\s*(};?\s*)?/\*\s*(end\s*)?namespace\s*(\S+)\s*\*/(\s*})?|} // namespace $3|;
s|\s*};?\s*//\s*(end\s*)?namespace\s*(\S+)\s*|} // namespace $2\n|;
s|\s*};?\s*//\s*(\S+)\s*namespace\s*|} // namespace $1\n|;
Also did a little manual editing on some of the arch/*/isa_traits.hh files
and src/SConscript.
These operators were expecting a const T& instead of a const T*, and were not
being picked up and used by gcc in the right places as a result. Apparently no
one used these operators before. A unit test which exposed these problems,
verified the solution, and checks other basic functionality is on the way.
New parameter forms are:
IP address in the format "a.b.c.d" where a-d are from decimal 0 to 255.
IP address with netmask which is an IP followed by "/n" where n is a netmask
length in bits from decimal 0 to 32 or by "/e.f.g.h" where e-h are from
decimal 0 to 255 and which is all 1 bits followed by all 0 bits when
represented in binary. These can also be specified as an integral IP and
netmask passed in separately.
IP address with port which is an IP followed by ":p" where p is a port index
from decimal 0 to 65535. These can also be specified as an integral IP and
port value passed in separately.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
Also move the "Fault" reference counted pointer type into a separate file,
sim/fault.hh. It would be better to name this less similarly to sim/faults.hh
to reduce confusion, but fault.hh matches the name of the type. We could change
Fault to FaultPtr to match other pointer types, and then changing the name of
the file would make more sense.
bkt size isn't evenly divisible by max-min and it would round down,
it's possible to sample a distribution and have no place to put the sample.
When this case occured the simulator would assert.
Time from base/time.hh has a name clash with Time from Ruby's
TypeDefines.hh. Eventually Ruby's Time should go away, so instead of
fixing this properly just try to avoid the clash.
Also, make Formulas work on AverageVector. First, Stat::Average (and thus
Stats::AverageVector) was broken when coming out of a checkpoint and on resets,
this fixes that. Formulas also didn't work with AverageVector, but added
support for that.
This adds support for the 32-bit, big endian Power ISA. This supports both
integer and floating point instructions based on the Power ISA Book I v2.06.