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22 commits

Author SHA1 Message Date
Brandon Potter 7a8dda49a4 style: [patch 1/22] use /r/3648/ to reorganize includes 2016-11-09 14:27:37 -06:00
Nilay Vaish aafa5c3f86 revert 5af8f40d8f2c 2015-07-28 01:58:04 -05:00
Nilay Vaish 608641e23c cpu: implements vector registers
This adds a vector register type.  The type is defined as a std::array of a
fixed number of uint64_ts.  The isa_parser.py has been modified to parse vector
register operands and generate the required code.  Different cpus have vector
register files now.
2015-07-26 10:21:20 -05:00
Andreas Hansson a2d246b6b8 arch: Use shared_ptr for all Faults
This patch takes quite a large step in transitioning from the ad-hoc
RefCountingPtr to the c++11 shared_ptr by adopting its use for all
Faults. There are no changes in behaviour, and the code modifications
are mostly just replacing "new" with "make_shared".
2014-10-16 05:49:51 -04:00
Yasuko Eckert 2c293823aa cpu: add a condition-code register class
Add a third register class for condition codes,
in parallel with the integer and FP classes.
No ISAs use the CC class at this point though.
2013-10-15 14:22:44 -04:00
Gabe Black 63b10907ef SPARC: Keep a copy of the current ASI in the decoder.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
2013-01-04 18:09:45 -06:00
Andreas Hansson 9e3c8de30b MEM: Make port proxies use references rather than pointers
This patch is adding a clearer design intent to all objects that would
not be complete without a port proxy by making the proxies members
rathen than dynamically allocated. In essence, if NULL would not be a
valid value for the proxy, then we avoid using a pointer to make this
clear.

The same approach is used for the methods using these proxies, such as
loadSections, that now use references rather than pointers to better
reflect the fact that NULL would not be an acceptable value (in fact
the code would break and that is how this patch started out).

Overall the concept of "using a reference to express unconditional
composition where a NULL pointer is never valid" could be done on a
much broader scale throughout the code base, but for now it is only
done in the locations affected by the proxies.
2012-02-24 11:45:30 -05:00
Gabe Black dc0e629ea1 Implement Ali's review feedback.
Try to decrease indentation, and remove some redundant FullSystem checks.
2012-01-29 02:04:34 -08:00
Gabe Black c3d41a2def Merge with the main repo.
--HG--
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
2012-01-28 07:24:01 -08:00
Andreas Hansson f85286b3de MEM: Add port proxies instead of non-structural ports
Port proxies are used to replace non-structural ports, and thus enable
all ports in the system to correspond to a structural entity. This has
the advantage of accessing memory through the normal memory subsystem
and thus allowing any constellation of distributed memories, address
maps, etc. Most accesses are done through the "system port" that is
used for loading binaries, debugging etc. For the entities that belong
to the CPU, e.g. threads and thread contexts, they wrap the CPU data
port in a port proxy.

The following replacements are made:
FunctionalPort      > PortProxy
TranslatingPort     > SETranslatingPortProxy
VirtualPort         > FSTranslatingPortProxy

--HG--
rename : src/mem/vport.cc => src/mem/fs_translating_port_proxy.cc
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
2012-01-17 12:55:08 -06:00
Gabe Black facb40f3ff SE/FS: Make getProcessPtr available in both modes, and get rid of FULL_SYSTEMs. 2011-10-30 00:33:02 -07:00
Gabe Black cdc585e0e8 SPARC: Clean up some historical style issues. 2010-11-11 02:03:58 -08:00
Gabe Black 6f4bd2c1da ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.


PC type:

Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.

These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.

Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.


Advancing the PC:

The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.

One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.


Variable length instructions:

To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.


ISA parser:

To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.


Return address stack:

The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.


Change in stats:

There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.


TODO:

Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 00:07:20 -07:00
Gabe Black ab9f062166 GetArgument: Rework getArgument so that X86_FS compiles again.
When no size is specified for an argument, push the decision about what size
to use into the ISA by passing a size of -1.
2010-10-15 23:57:06 -07:00
Ali Saidi 518b5e5b1c Debug: Implement getArgument() and function skipping for ARM.
In the process make add skipFuction() to handle isa specific function skipping
instead of ifdefs and other ugliness. For almost all ABIs, 64 bit arguments can
only start in even registers.  Size is now passed to getArgument() so that 32
bit systems can make decisions about register selection for 64 bit arguments.
The number argument is now passed by reference because getArgument() will need
to change it based on the size of the argument and the current argument number.

For ARM, if the argument number is odd and a 64-bit register is requested the
number must first be incremented to because all 64 bit arguments are passed
in an even argument register. Then the number will be incremented again to
access both halves of the argument.
2010-10-01 16:02:46 -05:00
Gabe Black 6833ca7eed Faults: Pass the StaticInst involved, if any, to a Fault's invoke method.
Also move the "Fault" reference counted pointer type into a separate file,
sim/fault.hh. It would be better to name this less similarly to sim/faults.hh
to reduce confusion, but fault.hh matches the name of the type. We could change
Fault to FaultPtr to match other pointer types, and then changing the name of
the file would make more sense.
2010-09-13 19:26:03 -07:00
Gabe Black 64fe7af51a SPARC: Set up a lookup table for integer register flattening.
Using a look up table changed the run time of the SPARC_FS solaris boot
regression from:

real    14m45.951s
user    13m57.528s
sys     0m3.452s

to:

real    12m19.777s
user    12m2.685s
sys     0m2.420s
2009-07-10 01:01:47 -07:00
Gabe Black b398b8ff1b Registers: Add a registers.hh file as an ISA switched header.
This file is for register indices, Num* constants, and register types.
copyRegs and copyMiscRegs were moved to utility.hh and utility.cc.

--HG--
rename : src/arch/alpha/regfile.hh => src/arch/alpha/registers.hh
rename : src/arch/arm/regfile.hh => src/arch/arm/registers.hh
rename : src/arch/mips/regfile.hh => src/arch/mips/registers.hh
rename : src/arch/sparc/regfile.hh => src/arch/sparc/registers.hh
rename : src/arch/x86/regfile.hh => src/arch/x86/registers.hh
2009-07-08 23:02:21 -07:00
Gabe Black 9a000c5173 Processes: Make getting and setting system call arguments part of a process object. 2009-02-27 09:22:14 -08:00
Ali Saidi a4a7a09e96 Remove delVirtPort() and make getVirtPort() only return cached version. 2008-07-01 10:25:07 -04:00
Ali Saidi c5fbbf376a Change everything to use the cached virtPort rather than created their own each time.
This appears to work, but I don't want to commit it until it gets tested a lot more.
I haven't deleted the functionality in this patch that will come later, but one question
is how to enforce encourage objects that call getVirtPort() to not cache the virtual port
since if the CPU changes out from under them it will be worse than useless. Perhaps a null
function like delVirtPort() is still useful in that case.
2008-07-01 10:24:19 -04:00
Ali Saidi fae60c164e Arguments: Get rid of duplicate code for the Arguments class in each architecture.
Move the argument files to src/sim and add a utility.cc file with a function
getArguments() that returns the given argument in the architecture specific fashion.
getArguments() was getArg() is the architecture specific Argument class and has had
all magic numbers replaced with meaningful constants. Also add a function to the
Argument class for testing if an argument is NULL.

--HG--
rename : src/arch/alpha/arguments.cc => src/sim/arguments.cc
rename : src/arch/alpha/arguments.hh => src/sim/arguments.hh
extra : convert_revision : 8b93667bafaa03b52aadb64d669adfe835266b8e
2007-08-01 16:59:14 -04:00