Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
These additions allow easier interoperability with and querying from an
additional controller which will be in a separate patch. Also adding warnings
for changing the enabled state of the handler across checkpoint / resume and
deviating from the state in the configuration.
Contributed-by: Akash Bagdia <akash.bagdia@arm.com>
Adds DVFS capabilities to gem5, by allowing users to specify lists for
frequencies and voltages in SrcClockDomains and VoltageDomains respectively.
A separate component, DVFSHandler, provides a small interface to change
operating points of the associated domains.
Clock domains will be linked to voltage domains and thus allow separate clock,
but shared voltage lines.
Currently all the valid performance-level updates are performed with a fixed
transition latency as specified for the domain.
Config file example:
...
vd = VoltageDomain(voltage = ['1V','0.95V','0.90V','0.85V'])
tsys.cluster1.clk_domain.clock = ['1GHz','700MHz','400MHz','230MHz']
tsys.cluster2.clk_domain.clock = ['1GHz','700MHz','400MHz','230MHz']
tsys.cluster1.clk_domain.domain_id = 0
tsys.cluster2.clk_domain.domain_id = 1
tsys.cluster1.clk_domain.voltage_domain = vd
tsys.cluster2.clk_domain.voltage_domain = vd
tsys.dvfs_handler.domains = [tsys.cluster1.clk_domain,
tsys.cluster2.clk_domain]
tsys.dvfs_handler.enable = True
This patch adds observability to the clock period of the clock domains
by including it as a stat.
As a result of adding this, the regressions will be updated in a
separate patch.
This patch provides support for DFS by having ClockedObjects register
themselves with their clock domain at construction time in a member list.
Using this list, a clock domain can update each member's tick to the
curTick() before modifying the clock period.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
This patch adds the notion of voltage domains, and groups clock
domains that operate under the same voltage (i.e. power supply) into
domains. Each clock domain is required to be associated with a voltage
domain, and the latter requires the voltage to be explicitly set.
A voltage domain is an independently controllable voltage supply being
provided to section of the design. Thus, if you wish to perform
dynamic voltage scaling on a CPU, its clock domain should be
associated with a separate voltage domain.
The current implementation of the voltage domain does not take into
consideration cases where there are derived voltage domains running at
ratio of native voltage domains, as with the case where there can be
on-chip buck/boost (charge pumps) voltage regulation logic.
The regression and configuration scripts are updated with a generic
voltage domain for the system, and one for the CPUs.
This patch adds the notion of source- and derived-clock domains to the
ClockedObjects. As such, all clock information is moved to the clock
domain, and the ClockedObjects are grouped into domains.
The clock domains are either source domains, with a specific clock
period, or derived domains that have a parent domain and a divider
(potentially chained). For piece of logic that runs at a derived clock
(a ratio of the clock its parent is running at) the necessary derived
clock domain is created from its corresponding parent clock
domain. For now, the derived clock domain only supports a divider,
thus ensuring a lower speed compared to its parent. Multiplier
functionality implies a PLL logic that has not been modelled yet
(create a separate clock instead).
The clock domains should be used as a mechanism to provide a
controllable clock source that affects clock for every clocked object
lying beneath it. The clock of the domain can (in a future patch) be
controlled by a handler responsible for dynamic frequency scaling of
the respective clock domains.
All the config scripts have been retro-fitted with clock domains. For
the System a default SrcClockDomain is created. For CPUs that run at a
different speed than the system, there is a seperate clock domain
created. This domain incorporates the CPU and the associated
caches. As before, Ruby runs under its own clock domain.
The clock period of all domains are pre-computed, such that no virtual
functions or multiplications are needed when calling
clockPeriod. Instead, the clock period is pre-computed when any
changes occur. For this to be possible, each clock domain tracks its
children.