Commit graph

100 commits

Author SHA1 Message Date
William Wang
f9d403a7b9 MEM: Introduce the master/slave port sub-classes in C++
This patch introduces the notion of a master and slave port in the C++
code, thus bringing the previous classification from the Python
classes into the corresponding simulation objects and memory objects.

The patch enables us to classify behaviours into the two bins and add
assumptions and enfore compliance, also simplifying the two
interfaces. As a starting point, isSnooping is confined to a master
port, and getAddrRanges to slave ports. More of these specilisations
are to come in later patches.

The getPort function is not getMasterPort and getSlavePort, and
returns a port reference rather than a pointer as NULL would never be
a valid return value. The default implementation of these two
functions is placed in MemObject, and calls fatal.

The one drawback with this specific patch is that it requires some
code duplication, e.g. QueuedPort becomes QueuedMasterPort and
QueuedSlavePort, and BusPort becomes BusMasterPort and BusSlavePort
(avoiding multiple inheritance). With the later introduction of the
port interfaces, moving the functionality outside the port itself, a
lot of the duplicated code will disappear again.
2012-03-30 09:40:11 -04:00
Andreas Hansson
9e3c8de30b MEM: Make port proxies use references rather than pointers
This patch is adding a clearer design intent to all objects that would
not be complete without a port proxy by making the proxies members
rathen than dynamically allocated. In essence, if NULL would not be a
valid value for the proxy, then we avoid using a pointer to make this
clear.

The same approach is used for the methods using these proxies, such as
loadSections, that now use references rather than pointers to better
reflect the fact that NULL would not be an acceptable value (in fact
the code would break and that is how this patch started out).

Overall the concept of "using a reference to express unconditional
composition where a NULL pointer is never valid" could be done on a
much broader scale throughout the code base, but for now it is only
done in the locations affected by the proxies.
2012-02-24 11:45:30 -05:00
Andreas Hansson
9f07d2ce7e CPU: Round-two unifying instr/data CPU ports across models
This patch continues the unification of how the different CPU models
create and share their instruction and data ports. Most importantly,
it forces every CPU to have an instruction and a data port, and gives
these ports explicit getters in the BaseCPU (getDataPort and
getInstPort). The patch helps in simplifying the code, make
assumptions more explicit, andfurther ease future patches related to
the CPU ports.

The biggest changes are in the in-order model (that was not modified
in the previous unification patch), which now moves the ports from the
CacheUnit to the CPU. It also distinguishes the instruction fetch and
load-store unit from the rest of the resources, and avoids the use of
indices and casting in favour of keeping track of these two units
explicitly (since they are always there anyways). The atomic, timing
and O3 model simply return references to their already existing ports.
2012-02-24 11:42:00 -05:00
Gabe Black
e88165a431 Merge with main repository. 2012-01-30 21:07:57 -08:00
Andreas Hansson
ef9fc01073 MEM: Clean-up of Functional/Virtual/TranslatingPort remnants
This patch cleans up forward declarations and a member-function
prototype that still referred to the old FunctionalPort, VirtualPort
and TranslatingPort. There is no change in functionality.
2012-01-30 03:44:25 -05:00
Gabe Black
c3d41a2def Merge with the main repo.
--HG--
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
2012-01-28 07:24:01 -08:00
Andreas Hansson
07cf9d914b MEM: Separate queries for snooping and address ranges
This patch simplifies the address-range determination mechanism and
also unifies the naming across ports and devices. It further splits
the queries for determining if a port is snooping and what address
ranges it responds to (aiming towards a separation of
cache-maintenance ports and pure memory-mapped ports). Default
behaviours are such that most ports do not have to define isSnooping,
and master ports need not implement getAddrRanges.
2012-01-17 12:55:09 -06:00
Andreas Hansson
f85286b3de MEM: Add port proxies instead of non-structural ports
Port proxies are used to replace non-structural ports, and thus enable
all ports in the system to correspond to a structural entity. This has
the advantage of accessing memory through the normal memory subsystem
and thus allowing any constellation of distributed memories, address
maps, etc. Most accesses are done through the "system port" that is
used for loading binaries, debugging etc. For the entities that belong
to the CPU, e.g. threads and thread contexts, they wrap the CPU data
port in a port proxy.

The following replacements are made:
FunctionalPort      > PortProxy
TranslatingPort     > SETranslatingPortProxy
VirtualPort         > FSTranslatingPortProxy

--HG--
rename : src/mem/vport.cc => src/mem/fs_translating_port_proxy.cc
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
2012-01-17 12:55:08 -06:00
Gabe Black
36a822f08e Merge with main repository. 2012-01-07 02:10:34 -08:00
Gabe Black
85424bef19 SE/FS: Get rid of includes of config/full_system.hh. 2011-11-18 02:20:22 -08:00
Gabe Black
362a53e572 SE/FS: Get rid of FULL_SYSTEM in kern. 2011-11-13 02:05:32 -08:00
Gabe Black
b6da5e2086 SE/FS: Get rid of uses of FULL_SYSTEM in Alpha. 2011-11-01 04:01:14 -07:00
Gabe Black
8ad2b8c559 SE/FS: Make the functions available from the TC consistent between SE and FS. 2011-10-31 02:58:22 -07:00
Gabe Black
ef097eb69c SE/FS: Build the solaris object in both SE and FS. 2011-10-30 18:52:30 -07:00
Gabe Black
8009b53c41 SE/FS: Compile in system events in SE mode. 2011-10-30 17:38:11 -07:00
Gabe Black
ca77249b0c SE/FS: Build syscall_emul.cc in FS mode. 2011-10-30 03:06:37 -07:00
Gabe Black
facb40f3ff SE/FS: Make getProcessPtr available in both modes, and get rid of FULL_SYSTEMs. 2011-10-30 00:33:02 -07:00
Steve Reinhardt
6f9d294e86 SE: move page allocation from PageTable to Process
PageTable supported an allocate() call that called back
through the Process to allocate memory, but did not have
a method to map addresses without allocating new pages.
It makes more sense for Process to do the allocation, so
this method was renamed allocateMem() and moved to Process,
and uses a new map() call on PageTable.

The remaining uses of the process pointer in PageTable
were only to get the name and the PID, so by passing these
in directly in the constructor, we can make PageTable
completely independent of Process.
2011-10-22 22:30:08 -07:00
Nathan Binkert
2b1aa35e20 scons: rename TraceFlags to DebugFlags 2011-06-02 17:36:21 -07:00
Nathan Binkert
eddac53ff6 trace: reimplement the DTRACE function so it doesn't use a vector
At the same time, rename the trace flags to debug flags since they
have broader usage than simply tracing.  This means that
--trace-flags is now --debug-flags and --trace-help is now --debug-help
2011-04-15 10:44:32 -07:00
Nathan Binkert
39a055645f includes: sort all includes 2011-04-15 10:44:06 -07:00
Ali Saidi
dfdabbd751 ARM: Fix multiplication error in udelay 2011-04-04 11:42:23 -05:00
Ali Saidi
b78be240cf ARM: Detect and skip udelay() functions in linux kernel.
This change speeds up booting, especially in MP cases, by not executing
udelay() on the core but instead skipping ahead tha amount of time that is being
delayed.
2011-03-17 19:20:20 -05:00
Ali Saidi
799c3da8d0 O3: Send instruction back to fetch on squash to seed predecoder correctly. 2011-03-17 19:20:19 -05:00
Steve Reinhardt
6f1187943c Replace curTick global variable with accessor functions.
This step makes it easy to replace the accessor functions
(which still access a global variable) with ones that access
per-thread curTick values.
2011-01-07 21:50:29 -08:00
Steve Reinhardt
c69d48f007 Make commenting on close namespace brackets consistent.
Ran all the source files through 'perl -pi' with this script:

s|\s*(};?\s*)?/\*\s*(end\s*)?namespace\s*(\S+)\s*\*/(\s*})?|} // namespace $3|;
s|\s*};?\s*//\s*(end\s*)?namespace\s*(\S+)\s*|} // namespace $2\n|;
s|\s*};?\s*//\s*(\S+)\s*namespace\s*|} // namespace $1\n|;

Also did a little manual editing on some of the arch/*/isa_traits.hh files
and src/SConscript.
2011-01-03 14:35:43 -08:00
Ali Saidi
e1b9a815dd SCons: Support building without an ISA 2010-11-19 18:00:39 -06:00
Gabe Black
6f4bd2c1da ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.


PC type:

Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.

These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.

Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.


Advancing the PC:

The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.

One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.


Variable length instructions:

To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.


ISA parser:

To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.


Return address stack:

The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.


Change in stats:

There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.


TODO:

Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 00:07:20 -07:00
Ali Saidi
518b5e5b1c Debug: Implement getArgument() and function skipping for ARM.
In the process make add skipFuction() to handle isa specific function skipping
instead of ifdefs and other ugliness. For almost all ABIs, 64 bit arguments can
only start in even registers.  Size is now passed to getArgument() so that 32
bit systems can make decisions about register selection for 64 bit arguments.
The number argument is now passed by reference because getArgument() will need
to change it based on the size of the argument and the current argument number.

For ARM, if the argument number is odd and a 64-bit register is requested the
number must first be incremented to because all 64 bit arguments are passed
in an even argument register. Then the number will be incremented again to
access both halves of the argument.
2010-10-01 16:02:46 -05:00
Gabe Black
6833ca7eed Faults: Pass the StaticInst involved, if any, to a Fault's invoke method.
Also move the "Fault" reference counted pointer type into a separate file,
sim/fault.hh. It would be better to name this less similarly to sim/faults.hh
to reduce confusion, but fault.hh matches the name of the type. We could change
Fault to FaultPtr to match other pointer types, and then changing the name of
the file would make more sense.
2010-09-13 19:26:03 -07:00
Nathan Binkert
afafaf1dcb style: fix sorting of includes and whitespace in some files 2010-09-10 14:58:04 -07:00
Nathan Binkert
c4057a13f1 macos: MacOS has deprecated getdirentries, so just disable the code.
Hopefully it isn't used much
2010-05-06 08:42:21 -07:00
Ali Saidi
4e9ce1805e SE: Fix SE mode OS X compilation. 2009-11-14 11:49:01 -06:00
Nathan Binkert
2c5fe6f95e build: fix compile problems pointed out by gcc 4.4 2009-11-04 16:57:01 -08:00
Gabe Black
3f722b991f Syscalls: Make system calls access arguments like a stack, not an array.
When accessing arguments for a syscall, the position of an argument depends on
the policies of the ISA, how much space preceding arguments took up, and the
"alignment" of the index for this particular argument into the number of
possible storate locations. This change adjusts getSyscallArg to take its
index parameter by reference instead of value and to adjust it to point to the
possible location of the next argument on the stack, basically just after the
current one. This way, the rules for the new argument can be applied locally
without knowing about other arguments since those have already been taken into
account implicitly.

All system calls have also been changed to reflect the new interface. In a
number of cases this made the implementation clearer since it encourages
arguments to be collected in one place in order and then used as necessary
later, as opposed to scattering them throughout the function or using them in
place in long expressions. It also discourages using getSyscallArg over and
over to retrieve the same value when a temporary would do the job.
2009-10-30 00:44:55 -07:00
Timothy M. Jones
7cdd5316ab syscall: Implementation of the time system call. 2009-10-24 10:53:57 -07:00
Timothy M. Jones
6c60db8ce9 syscall: Implementation of the times system call 2009-10-24 10:53:57 -07:00
Gabe Black
86f3bec76d SE mode: Make the direction anonymous mmaps move through memory configurable. 2009-10-02 01:32:00 -07:00
Nathan Binkert
d9f39c8ce7 arch: nuke arch/isa_specific.hh and move stuff to generated config/the_isa.hh 2009-09-23 08:34:21 -07:00
Gabe Black
3d39b62132 Alpha: Pull the MiscRegFile fully into the ISA object. 2009-07-08 23:02:22 -07:00
Gabe Black
5c37d10624 Registers: Eliminate the ISA defined RegFile class. 2009-07-08 23:02:21 -07:00
Gabe Black
32daf6fc3f Registers: Add an ISA object which replaces the MiscRegFile.
This object encapsulates (or will eventually) the identity and characteristics
of the ISA in the CPU.
2009-07-08 23:02:20 -07:00
Nathan Binkert
6faf377b53 types: clean up types, especially signed vs unsigned 2009-06-04 23:21:12 -07:00
Nathan Binkert
8d2e51c7f5 includes: sort includes again 2009-05-17 14:34:52 -07:00
Nathan Binkert
709d859530 includes: use base/types.hh not inttypes.h or stdint.h 2009-05-17 14:34:51 -07:00
Nathan Binkert
eef3a2e142 types: Move stuff for global types into src/base/types.hh
--HG--
rename : src/sim/host.hh => src/base/types.hh
2009-05-17 14:34:50 -07:00
Steve Reinhardt
8882dc1283 Get rid of the Unallocated thread context state.
Basically merge it in with Halted.
Also had to get rid of a few other functions that
called ThreadContext::deallocate(), including:
 - InOrderCPU's setThreadRescheduleCondition.
 - ThreadContext::exit().  This function was there to avoid terminating
   simulation when one thread out of a multi-thread workload exits, but we
   need to find a better (non-cpu-centric) way.
2009-04-15 13:13:47 -07:00
Nathan Binkert
cc95b57390 stats: Fix all stats usages to deal with template fixes 2009-03-05 19:09:53 -08:00
Gabe Black
9a000c5173 Processes: Make getting and setting system call arguments part of a process object. 2009-02-27 09:22:14 -08:00
Ali Saidi
b4227bd7f6 Fix issue 326: glibc non-deterministic because it reads /proc 2009-01-17 18:56:46 -05:00