The routers are created before the network class. This results in the routers
becoming children of the first link they are connected to and they get generic
names like int_node and node_b. This patch creates the network object first
and passes it to the topology creation function. Now the routers are children
of the network object and names are much more sensible.
This patch moves instantiateTopology into Ruby.py and removes the
mem/ruby/network/topologies directory. It also adds some extra inheritance to
the topologies to clean up some issues in the existing topologies.
Instead of just passing a list of controllers to the makeTopology function
in src/mem/ruby/network/topologies/<Topo>.py we pass in a function pointer
which knows how to make the topology, possibly with some extra state set
in the configs/ruby/<protocol>.py file. Thus, we can move all of the files
from network/topologies to configs/topologies. A new class BaseTopology
is added which all topologies in configs/topologies must inheirit from and
follow its API.
--HG--
rename : src/mem/ruby/network/topologies/Crossbar.py => configs/topologies/Crossbar.py
rename : src/mem/ruby/network/topologies/Mesh.py => configs/topologies/Mesh.py
rename : src/mem/ruby/network/topologies/MeshDirCorners.py => configs/topologies/MeshDirCorners.py
rename : src/mem/ruby/network/topologies/Pt2Pt.py => configs/topologies/Pt2Pt.py
rename : src/mem/ruby/network/topologies/Torus.py => configs/topologies/Torus.py
2012-07-10 22:51:53 -07:00
Renamed from src/mem/ruby/network/topologies/Pt2Pt.py (Browse further)