This patch unifies where initMemProxies is called, in the init()
method of each BaseCPU subclass, before TheISA::initCPU is
called. Moreover, it also ensures that initMemProxies is called in
both full-system and syscall-emulation mode, thus unifying also across
the modes. An additional check is added in the ThreadState to ensure
that initMemProxies is only called once.
This patch cleans up a number of minor issues aiming to get closer to
compliance with the C++0x standard as interpreted by gcc and clang
(compile with std=c++0x and -pedantic-errors). In particular, the
patch cleans up enums where the last item was succeded by a comma,
namespaces closed by a curcly brace followed by a semi-colon, and the
use of the GNU-extension typeof (replaced by templated functions). It
does not address variable-length arrays, zero-size arrays, anonymous
structs, range expressions in switch statements, and the use of long
long. The generated CPU code also has a large number of issues that
remain to be fixed, mainly related to overflows in implicit constant
conversion (due to shifts).
Enables the CheckerCPU to be selected at runtime with the --checker option
from the configs/example/fs.py and configs/example/se.py configuration
files. Also merges with the SE/FS changes.
This patch adds a creation-time check to the CPU to ensure that the
interrupt controller is created for the cases where it is needed,
i.e. if the CPU is not being switched in later and not a checker CPU.
The patch also adds the "createInterruptController" call to a number
of the regression scripts.
This patch is adding a clearer design intent to all objects that would
not be complete without a port proxy by making the proxies members
rathen than dynamically allocated. In essence, if NULL would not be a
valid value for the proxy, then we avoid using a pointer to make this
clear.
The same approach is used for the methods using these proxies, such as
loadSections, that now use references rather than pointers to better
reflect the fact that NULL would not be an acceptable value (in fact
the code would break and that is how this patch started out).
Overall the concept of "using a reference to express unconditional
composition where a NULL pointer is never valid" could be done on a
much broader scale throughout the code base, but for now it is only
done in the locations affected by the proxies.
This patch continues the unification of how the different CPU models
create and share their instruction and data ports. Most importantly,
it forces every CPU to have an instruction and a data port, and gives
these ports explicit getters in the BaseCPU (getDataPort and
getInstPort). The patch helps in simplifying the code, make
assumptions more explicit, andfurther ease future patches related to
the CPU ports.
The biggest changes are in the in-order model (that was not modified
in the previous unification patch), which now moves the ports from the
CacheUnit to the CPU. It also distinguishes the instruction fetch and
load-store unit from the rest of the resources, and avoids the use of
indices and casting in favour of keeping track of these two units
explicitly (since they are always there anyways). The atomic, timing
and O3 model simply return references to their already existing ports.
1. Updates the Branch Predictor correctly to the state
just after a mispredicted branch, if a squash occurs.
2. If a BTB does not find an entry, the branch is predicted not taken.
The global history is modified to correctly reflect this prediction.
3. Local history is now updated at the fetch stage instead of
execute stage.
4. In the Update stage of the branch predictor the local predictors are
now correctly updated according to the state of local history during
fetch stage.
This patch also improves performance by as much as 17% on some benchmarks
This change adds a master id to each request object which can be
used identify every device in the system that is capable of issuing a request.
This is part of the way to removing the numCpus+1 stats in the cache and
replacing them with the master ids. This is one of a series of changes
that make way for the stats output to be changed to python.
The delayed commit flag is used in conjunction with interrupt pending flag to
figure out whether or not fetch stage should get more instructions. This patch
clears this flag when instructions are squashed. Also, in case an interrupt is
pending, currently it is not possible to access the instruction cache. This
patch allows accessing the cache in case this flag is set.
The condition for handling interrupts is to check whether or not the cpu's
instruction list is empty. As observed, this can lead to cases in which even
though the instruction list is empty, interrupts are handled when they should
not be. The condition is being strengthened so that interrupts get handled only
when the last committed microop did not had IsDelayedCommit set.
This patch adds a function to the ROB that will get the squashing instruction
from the ROB's list of instructions. This squashing instruction is used for
figuring out the macroop from which the fetch stage should fetch the microops.
Further, a check has been added that if the instructions are to be fetched
from the cache maintained by the fetch stage, then the data in the cache should
be valid and the PC of the thread being fetched from is same as the address of
the cache block.
Because there are no longer architecture independent but specialized functions
in arch/XXX/faults.hh, code that isn't using the faults from a particular ISA
no longer needs to be able to include them through the switching header file
arch/faults.hh. By removing that header file (arch/faults.hh), the potential
interface between ISA code and non ISA code is narrowed.
This patch adds the necessary flags to the SConstruct and SConscript
files for compiling using clang 2.9 and later (on Ubuntu et al and OSX
XCode 4.2), and also cleans up a bunch of compiler warnings found by
clang. Most of the warnings are related to hidden virtual functions,
comparisons with unsigneds >= 0, and if-statements with empty
bodies. A number of mismatches between struct and class are also
fixed. clang 2.8 is not working as it has problems with class names
that occur in multiple namespaces (e.g. Statistics in
kernel_stats.hh).
clang has a bug (http://llvm.org/bugs/show_bug.cgi?id=7247) which
causes confusion between the container std::set and the function
Packet::set, and this is currently addressed by not including the
entire namespace std, but rather selecting e.g. "using std::vector" in
the appropriate places.
Brings the CheckerCPU back to life to allow FS and SE checking of the
O3CPU. These changes have only been tested with the ARM ISA. Other
ISAs potentially require modification.
This patch cleans up forward declarations and a member-function
prototype that still referred to the old FunctionalPort, VirtualPort
and TranslatingPort. There is no change in functionality.
This patch makes O3's LSQ maintain total order between stores. Essentially
only the store at the head of the store buffer is allowed to be in flight.
Only after that store completes, the next store is issued to the memory
system. By default, the x86 architecture will have TSO.
This patch simplifies the address-range determination mechanism and
also unifies the naming across ports and devices. It further splits
the queries for determining if a port is snooping and what address
ranges it responds to (aiming towards a separation of
cache-maintenance ports and pure memory-mapped ports). Default
behaviours are such that most ports do not have to define isSnooping,
and master ports need not implement getAddrRanges.
This patch performs minimal changes to move the instruction and data
ports from specialised subclasses to the base CPU (to the largest
degree possible). Ultimately it servers to make the CPU(s) have a
well-defined interface to the memory sub-system.
Port proxies are used to replace non-structural ports, and thus enable
all ports in the system to correspond to a structural entity. This has
the advantage of accessing memory through the normal memory subsystem
and thus allowing any constellation of distributed memories, address
maps, etc. Most accesses are done through the "system port" that is
used for loading binaries, debugging etc. For the entities that belong
to the CPU, e.g. threads and thread contexts, they wrap the CPU data
port in a port proxy.
The following replacements are made:
FunctionalPort > PortProxy
TranslatingPort > SETranslatingPortProxy
VirtualPort > FSTranslatingPortProxy
--HG--
rename : src/mem/vport.cc => src/mem/fs_translating_port_proxy.cc
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
There are two lines in O3CPU.py that set the dcache and icache
tgts_per_mshr to 20, ignoring any pre-configured value of tgts_per_mshr.
This patch removes these hardcoded lines from O3CPU.py and sets the default
L1 cache mshr targets to 20.
--HG--
extra : rebase_source : 6f92d950e90496a3102967442814e97dc84db08b
This patch makes O3 CPU work along with the Ruby memory model. Ruby
overwrites the senderState pointer with another pointer. The pointer
is restored only when Ruby gets done with the packet. LSQ makes use of
senderState just after sendTiming() returns. But the dynamic_cast returns
a NULL pointer since Ruby's senderState pointer is from a different class.
Storing the senderState pointer before calling sendTiming() does away with
the problem.
Initialize flags via the Event constructor instead of calling
setFlags() in the body of the derived class's constructor. I
forget exactly why, but this made life easier when implementing
multi-queue support.
Also rename Event::getFlags() to isFlagSet() to better match
common usage, and get rid of some unused Event methods.
In FS mode the syscall function will panic, but the interface will be
consistent and code which calls syscall can be compiled in. This will allow,
for instance, instructions that use syscall to be built unconditionally but
then not returned by the decoder.
Only create a memory ordering violation when the value could have changed
between two subsequent loads, instead of just when loads go out-of-order
to the same address. While not very common in the case of Alpha, with
an architecture with a hardware table walker this can happen reasonably
frequently beacuse a translation will miss and start a table walk and
before the CPU re-schedules the faulting instruction another one will
pass it to the same address (or cache block depending on the dendency
checking).
This patch has been tested with a couple of self-checking hand crafted
programs to stress ordering between two cores.
The performance improvement on SPEC benchmarks can be substantial (2-10%).
This change pulls the instruction decoding machinery (including caches) out of
the StaticInst class and puts it into its own class. This has a few intrinsic
benefits. First, the StaticInst code, which has gotten to be quite large, gets
simpler. Second, the code that handles decode caching is now separated out
into its own component and can be looked at in isolation, making it easier to
understand. I took the opportunity to restructure the code a bit which will
hopefully also help.
Beyond that, this change also lays some ground work for each ISA to have its
own, potentially stateful decode object. We'd be able to include less
contextualizing information in the ExtMachInst objects since that context
would be applied at the decoder. Also, the decoder could "know" ahead of time
that all the instructions it's going to see are going to be, for instance, 64
bit mode, and it will have one less thing to check when it decodes them.
Because the decode caching mechanism has been separated out, it's now possible
to have multiple caches which correspond to different types of decoding
context. Having one cache for each element of the cross product of different
configurations may become prohibitive, so it may be desirable to clear out the
cache when relatively static state changes and not to have one for each
setting.
Because the decode function is no longer universally accessible as a static
member of the StaticInst class, a new function was added to the ThreadContexts
that returns the applicable decode object.
SEV instructions were originally implemented to cause asynchronous squashes
via the generateTCSquash() function in the O3 pipeline when updating the
SEV_MAILBOX miscReg. This caused race conditions between CPUs in an MP system
that would lead to a pipeline either going inactive indefinitely or not being
able to commit squashed instructions. Fixed SEV instructions to behave like
interrupts and cause synchronous sqaushes inside the pipeline, eliminating
the race conditions. Also fixed up the semantics of the WFE instruction to
behave as documented in the ARMv7 ISA description to not sleep if SEV_MAILBOX=1
or unmasked interrupts are pending.
Two issues are fixed in this patch:
1. The load and store pc passed to the predictor are passed in reverse order.
2. The flag indicating that a barrier is inflight was never cleared when
the barrier was squashed instead of committed. This made all load insts
dependent on a non-existent barrier in-flight.
Change the way instructions are squashed on memory ordering violations
to squash the violator and younger instructions, not all instructions
that are younger than the instruction they violated (no reason to throw
away valid work).
It's possible (though until now very unlikely) for fetchAddr to get out of
sync with the actual PC of the current instruction. This change forcefull
resets fetchAddr at the end of every instruction.
Until now, the only reason a macroop would be left was because it ended at a
microop marked as the last microop. In O3 with branch prediction, it's
possible for the branch predictor to have entries which originally came from
different instructions which happened to have the same RIP. This could
theoretically happen in many ways, but it was encountered specifically when
different programs in different address spaces ran one after the other in
X86_FS.
What would happen in that case was that the macroop would continue to be
looped over and microops fetched from it until it reached the last microop
even though the macropc had moved out from under it. If things lined up
properly, this could mean that the end bytes of an instruction actually fell
into the instruction sized block of memory after the one in the predecoder.
The fetch loop implicitly assumes that the last instruction sized chunk of
memory processed was the last one needed for the instruction it just finished
executing. It would then tell the predecoder to move to an offset within the
bytes it was given that is larger than those bytes, and that would trip an
assert in the x86 predecoder.
This change fixes this problem by making fetch stop processing the current
macroop if the address it should be fetching from changed when the PC is
updated. That happens when the last microop was reached because the instruction
handled it properly, and it also catches the case where the branch predictor
makes fetch do a macro level branch when it shouldn't.
The check of isLastMicroop is retained because otherwise, a macroop that
branches back to itself would act like a single, long macroop instead of
multiple instances of the same microop. There may be situations (which may
turn out to be purely hypothetical) where that matters.
This also fixes a relatively minor issue where the curMacroop variable would
be set to NULL immediately after seeing that a microop was the last one before
curMacroop was used to build the dyninst. The traceData structure would have a
NULL pointer to the macroop for that microop.
Before this change, the commit stage would wait until the ROB and store queue
were empty before recognizing an interrupt. The fetch stage would stop
generating instructions at an appropriate point, so commit would then wait
until a valid time to interrupt the instruction stream. Instructions might be
in flight after fetch but not the in the ROB or store queue (in rename, for
instance), so this change makes commit wait until all in flight instructions
are finished.
This constructor assumes that the ExtMachInst can be decoded directly into a
StaticInst that's useful to execute. With the advent of microcoded
instructions that's no longer true.
When fetching from the microcode ROM, if the PC is set so that it isn't in the
cache block that's been fetched the CPU will get stuck. The fetch stage
notices that it's in the ROM so it doesn't try to fetch from the current PC.
It then later notices that it's outside of the current cache block so it skips
generating instructions expecting to continue once the right bytes have been
fetched. This change lets the fetch stage attempt to generate instructions,
and only checks if the bytes it's going to use are valid if it's really going
to use them.
Implemented a pipeline activity viewer as a python script (util/o3-pipeview.py)
and modified O3 code base to support an extra trace flag (O3PipeView) for
generating traces to be used as inputs by the tool.
Fixed up the patch from Yasuko Watanabe that enabled pipelining of fetch accessess to
icache to work with recent changes to main repository.
Also added in ability for fetch stage to delay issuing the fault carrying
nop when a pipeline fetch causes a fault and no fetch bandwidth is available
until the next cycle.
Calculation of offset to copy from storeQueue[idx].data structure for load to
store forwarding fixed to be difference in bytes between store and load virtual
addresses. Previous method would induce bug where a load would index into
buffer at the wrong location.
If a split load fails on a blocked cache wbOutstanding can be decremented
twice if the first part of the split load succeeds and the second part fails.
Condition the decrementing on not having completed the first part of the load.
This patch fixes two problems with the O3 cpu model. The first is an issue
with an instruction fetch causing a fault on the next address while the
current macro-op is being issued. This happens when the micro-ops exceed
the fetch bandwdith and then on the next cycle the fetch stage attempts
to issue a request to the next line while it still has micro-ops to issue
if the next line faults a fault is attached to a micro-op in the currently
executing macro-op rather than a "nop" from the next instruction block.
This leads to an instruction incorrectly faulting when on fetch when
it had no reason to fault.
A similar problem occurs with interrupts. When an interrupt occurs the
fetch stage nominally stops issuing instructions immediately. This is incorrect
in the case of a macro-op as the current location might not be interruptable.
Instructions that load an address and are control instructions can
execute down the wrong path if they were predicted correctly and then
instructions following them are squashed. If an instruction is a
memory and control op use the predicted address for the next PC instead
of just advancing the PC. Without this change NPC is used for the next
instruction, but predPC is used to verify that the branch was successful
so the wrong path is silently executed.
At the same time, rename the trace flags to debug flags since they
have broader usage than simply tracing. This means that
--trace-flags is now --debug-flags and --trace-help is now --debug-help
This change fixes a small bug in the arm copyRegs() code where some registers
wouldn't be copied if the processor was in a mode other than MODE_USER.
Additionally, this change simplifies the way the O3 switchCpu code works by
utilizing TheISA::copyRegs() to copy the required context information
rather than the adhoc copying that goes on in the CPU model. The current code
makes assumptions about the visibility of int and float registers that aren't
true for all architectures in FS mode.
The comment in the code suggests that the checking granularity should be 16
bytes, however in reality the shift by 8 is 256 bytes which seems much
larger than required.
This change fixes the problem for all the cases we actively use. If you want to try
more creative I/O device attachments (E.g. sharing an L2), this won't work. You
would need another level of caching between the I/O device and the cache
(which you actually need anyway with our current code to make sure writes
propagate). This is required so that you can mark the cache in between as
top level and it won't try to send ownership of a block to the I/O device.
Asserts have been added that should catch any issues.
Without this change the a store can be issued to the cache multiple times.
If this case occurs when the l1 cache is out of mshrs (and thus blocked)
the processor will never make forward progress because each cycle it will
send a single request using the recently freed mshr and not completing the
multipart store. This will continue forever.