When accessing arguments for a syscall, the position of an argument depends on
the policies of the ISA, how much space preceding arguments took up, and the
"alignment" of the index for this particular argument into the number of
possible storate locations. This change adjusts getSyscallArg to take its
index parameter by reference instead of value and to adjust it to point to the
possible location of the next argument on the stack, basically just after the
current one. This way, the rules for the new argument can be applied locally
without knowing about other arguments since those have already been taken into
account implicitly.
All system calls have also been changed to reflect the new interface. In a
number of cases this made the implementation clearer since it encourages
arguments to be collected in one place in order and then used as necessary
later, as opposed to scattering them throughout the function or using them in
place in long expressions. It also discourages using getSyscallArg over and
over to retrieve the same value when a temporary would do the job.
This patch adds limited multithreading support in syscall-emulation
mode, by using the clone system call. The clone system call works
for Alpha, SPARC and x86, and multithreaded applications run
correctly in Alpha and SPARC.
Bogus calls to ChunkGenerator with negative size were triggering
a new assertion that was added there.
Also did a little renaming and cleanup in the process.