Commit graph

37 commits

Author SHA1 Message Date
Andreas Hansson 0cacf7e817 Clock: Add a Cycles wrapper class and use where applicable
This patch addresses the comments and feedback on the preceding patch
that reworks the clocks and now more clearly shows where cycles
(relative cycle counts) are used to express time.

Instead of bumping the existing patch I chose to make this a separate
patch, merely to try and focus the discussion around a smaller set of
changes. The two patches will be pushed together though.

This changes done as part of this patch are mostly following directly
from the introduction of the wrapper class, and change enough code to
make things compile and run again. There are definitely more places
where int/uint/Tick is still used to represent cycles, and it will
take some time to chase them all down. Similarly, a lot of parameters
should be changed from Param.Tick and Param.Unsigned to
Param.Cycles.

In addition, the use of curTick is questionable as there should not be
an absolute cycle. Potential solutions can be built on top of this
patch. There is a similar situation in the o3 CPU where
lastRunningCycle is currently counting in Cycles, and is still an
absolute time. More discussion to be had in other words.

An additional change that would be appropriate in the future is to
perform a similar wrapping of Tick and probably also introduce a
Ticks class along with suitable operators for all these classes.
2012-08-28 14:30:33 -04:00
Andreas Hansson d53d04473e Clock: Rework clocks to avoid tick-to-cycle transformations
This patch introduces the notion of a clock update function that aims
to avoid costly divisions when turning the current tick into a
cycle. Each clocked object advances a private (hidden) cycle member
and a tick member and uses these to implement functions for getting
the tick of the next cycle, or the tick of a cycle some time in the
future.

In the different modules using the clocks, changes are made to avoid
counting in ticks only to later translate to cycles. There are a few
oddities in how the O3 and inorder CPU count idle cycles, as seen by a
few locations where a cycle is subtracted in the calculation. This is
done such that the regression does not change any stats, but should be
revisited in a future patch.

Another, much needed, change that is not done as part of this patch is
to introduce a new typedef uint64_t Cycle to be able to at least hint
at the unit of the variables counting Ticks vs Cycles. This will be
done as a follow-up patch.

As an additional follow up, the thread context still uses ticks for
the book keeping of last activate and last suspend and this should
probably also be changed into cycles as well.
2012-08-28 14:30:31 -04:00
Andreas Hansson c60db56741 Packet: Remove NACKs from packet and its use in endpoints
This patch removes the NACK frrom the packet as there is no longer any
module in the system that issues them (the bridge was the only one and
the previous patch removes that).

The handling of NACKs was mostly avoided throughout the code base, by
using e.g. panic or assert false, but in a few locations the NACKs
were actually dealt with (although NACKs never occured in any of the
regressions). Most notably, the DMA port will now never receive a NACK
and the backoff time is thus never changed. As a consequence, the
entire backoff mechanism (similar to a PCI bus) is now removed and the
DMA port entirely relies on the bus performing the arbitration and
issuing a retry when appropriate. This is more in line with e.g. PCIe.

Surprisingly, this patch has no impact on any of the regressions. As
mentioned in the patch that removes the NACK from the bridge, a
follow-up patch should change the request and response buffer size for
at least one regression to also verify that the system behaves as
expected when the bridge fills up.
2012-08-22 11:39:59 -04:00
Anthony Gutierrez 0b3897fc90 O3,ARM: fix some problems with drain/switchout functionality and add Drain DPRINTFs
This patch fixes some problems with the drain/switchout functionality
for the O3 cpu and for the ARM ISA and adds some useful debug print
statements.

This is an incremental fix as there are still a few bugs/mem leaks with the
switchout code. Particularly when switching from an O3CPU to a
TimingSimpleCPU. However, when switching from O3 to O3 cores with the ARM ISA
I haven't encountered any more assertion failures; now the kernel will
typically panic inside of simulation.
2012-08-15 10:38:08 -04:00
Andreas Hansson 5b36cf623c MEM: Add a snooping DMA port subclass for table walker
This patch makes the (device) DmaPort non-snooping and removes the
recvSnoop constructor parameter and instead introduces a
SnoopingDmaPort subclass for the ARM table walker.

Functionality is unchanged, as are the stats, and the patch merely
clarifies that the normal DMA ports are not snooping (although they
may issue requests that are snooped by others, as done with PCI, PCIe,
AMBA4 ACE etc).

Currently this port is declared in the ARM table walker as it is not
used anywhere else. If other ports were to have similar behaviour it
could be moved in a future patch.
2012-05-23 09:14:12 -04:00
Andreas Hansson 750f33a901 MEM: Remove the Broadcast destination from the packet
This patch simplifies the packet by removing the broadcast flag and
instead more firmly relying on (and enforcing) the semantics of
transactions in the classic memory system, i.e. request packets are
routed from a master to a slave based on the address, and when they
are created they have neither a valid source, nor destination. On
their way to the slave, the request packet is updated with a source
field for all modules that multiplex packets from multiple master
(e.g. a bus). When a request packet is turned into a response packet
(at the final slave), it moves the potentially populated source field
to the destination field, and the response packet is routed through
any multiplexing components back to the master based on the
destination field.

Modules that connect multiplexing components, such as caches and
bridges store any existing source and destination field in the sender
state as a stack (just as before).

The packet constructor is simplified in that there is no longer a need
to pass the Packet::Broadcast as the destination (this was always the
case for the classic memory system). In the case of Ruby, rather than
using the parameter to the constructor we now rely on setDest, as
there is already another three-argument constructor in the packet
class.

In many places where the packet information was printed as part of
DPRINTFs, request packets would be printed with a numeric "dest" that
would always be -1 (Broadcast) and that field is now removed from the
printing.
2012-04-14 05:45:55 -04:00
William Wang f9d403a7b9 MEM: Introduce the master/slave port sub-classes in C++
This patch introduces the notion of a master and slave port in the C++
code, thus bringing the previous classification from the Python
classes into the corresponding simulation objects and memory objects.

The patch enables us to classify behaviours into the two bins and add
assumptions and enfore compliance, also simplifying the two
interfaces. As a starting point, isSnooping is confined to a master
port, and getAddrRanges to slave ports. More of these specilisations
are to come in later patches.

The getPort function is not getMasterPort and getSlavePort, and
returns a port reference rather than a pointer as NULL would never be
a valid return value. The default implementation of these two
functions is placed in MemObject, and calls fatal.

The one drawback with this specific patch is that it requires some
code duplication, e.g. QueuedPort becomes QueuedMasterPort and
QueuedSlavePort, and BusPort becomes BusMasterPort and BusSlavePort
(avoiding multiple inheritance). With the later introduction of the
port interfaces, moving the functionality outside the port itself, a
lot of the duplicated code will disappear again.
2012-03-30 09:40:11 -04:00
Andreas Hansson 1031b824b9 MEM: Move port creation to the memory object(s) construction
This patch moves all port creation from the getPort method to be
consistently done in the MemObject's constructor. This is possible
thanks to the Swig interface passing the length of the vector ports.
Previously there was a mix of: 1) creating the ports as members (at
object construction time) and using getPort for the name resolution,
or 2) dynamically creating the ports in the getPort call. This is now
uniform. Furthermore, objects that would not be complete without a
port have these ports as members rather than having pointers to
dynamically allocated ports.

This patch also enables an elaboration-time enumeration of all the
ports in the system which can be used to determine the masterId.
2012-02-24 11:43:53 -05:00
Ali Saidi 8aaa39e93d mem: Add a master ID to each request object.
This change adds a master id to each request object which can be
used identify every device in the system that is capable of issuing a request.
This is part of the way to removing the numCpus+1 stats in the cache and
replacing them with the master ids. This is one of a series of changes
that make way for the stats output to be changed to python.
2012-02-12 16:07:38 -06:00
Geoffrey Blake af6aaf2581 CheckerCPU: Re-factor CheckerCPU to be compatible with current gem5
Brings the CheckerCPU back to life to allow FS and SE checking of the
O3CPU.  These changes have only been tested with the ARM ISA.  Other
ISAs potentially require modification.
2012-01-31 07:46:03 -08:00
Mitchell Hayenga fa753c1454 Device: Make changes necessary to support a coherent page walker cache.
Adds the flag 'recvSnoops' which enables pagewalkers using DmaPorts,
to properly configure snoops.

--HG--
extra : rebase_source : 64207bef62c3268ddff2236ee4adae873812325f
2011-12-01 00:15:22 -08:00
Ali Saidi 9b356adf54 ARM: Fix a memory leak with the table walker. 2011-08-19 15:08:05 -05:00
Nathan Binkert 99fbd18ea5 fix some build problems from prior changesets 2011-04-20 18:45:03 -07:00
Nathan Binkert 39a055645f includes: sort all includes 2011-04-15 10:44:06 -07:00
Ali Saidi 55920a5ca7 ARM: Fix table walk going on while ASID changes error 2011-04-04 11:42:27 -05:00
Ali Saidi ae3d456855 ARM: Fix bug that let two table walks occur in parallel. 2011-02-23 15:10:49 -06:00
Giacomo Gabrielli 74eff1b71b O3: Fix a few bugs in the TableWalker object.
Uncacheable requests were set as such only in atomic mode.
currState->delayed is checked in place of currState->timing for resetting
currState in atomic mode.
2011-02-11 18:29:35 -06:00
Steve Reinhardt 6f1187943c Replace curTick global variable with accessor functions.
This step makes it easy to replace the accessor functions
(which still access a global variable) with ones that access
per-thread curTick values.
2011-01-07 21:50:29 -08:00
Ali Saidi 21bfbd422c ARM: Support switchover with hardware table walkers 2010-12-07 16:19:57 -08:00
Ali Saidi 4c2e5c282b ARM: Add support for switching CPUs 2010-11-15 14:04:03 -06:00
Ali Saidi a1e8225975 ARM: Add checkpointing support 2010-11-08 13:58:25 -06:00
Ali Saidi e6c31ceb2b ARM: Don't return the result of a table walk the same cycle it's completed.
The L1 cache may have been accessed to provide this data, which confuses
it, if it ends up being accesses twice in one cycle. Instead wait 1 tick
which will force the timing simple CPU to forward to its next clock cycle
when the translation completes.

Also prevent multiple outstanding table walks from occuring at once.
2010-11-08 13:58:24 -06:00
Gabe Black 6f4bd2c1da ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.


PC type:

Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.

These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.

Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.


Advancing the PC:

The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.

One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.


Variable length instructions:

To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.


ISA parser:

To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.


Return address stack:

The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.


Change in stats:

There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.


TODO:

Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 00:07:20 -07:00
Ali Saidi 521d68c82a ARM: Implement functional virtual to physical address translation
for debugging and program introspection.
2010-10-01 16:03:27 -05:00
Gene WU b52fed4747 ARM: Seperate the queues of L1 and L2 walker states. 2010-08-25 19:10:43 -05:00
Gene Wu 23626d99af ARM: Make sure that software prefetch instructions can't change the state of the TLB 2010-08-23 11:18:41 -05:00
Gene Wu f29e09746a ARM: Fix Uncachable TLB requests and decoding of xn bit 2010-08-23 11:18:41 -05:00
Ali Saidi b7b2eae6fa ARM: Fix an un-initialized variable bug 2010-08-23 11:18:39 -05:00
Min Kyu Jeong d4e83a4001 ARM: Finish the timing translation when taking a fault. 2010-08-23 11:18:39 -05:00
Dam Sunwoo cb76111a7e ARM: Use a stl queue for the table walker state 2010-08-23 11:18:39 -05:00
Ali Saidi ac575a9d82 Compiler: Fixes for GCC 4.5. 2010-08-23 11:18:39 -05:00
Dam Sunwoo 4325519fc5 ARM: Allow multiple outstanding TLB walks to queue. 2010-06-02 12:58:18 -05:00
Ali Saidi 2bad5138e4 ARM TLB: Fix bug in memAttrs getting a bogus thread context 2010-06-02 12:58:18 -05:00
Dam Sunwoo 6b00c7fa22 ARM: Support table walks in timing mode. 2010-06-02 12:58:18 -05:00
Dam Sunwoo 6c8dd32fa4 ARM: Added support for Access Flag and some CP15 regs (V2PCWPR, V2PCWPW, V2PCWUR, V2PCWUW,...) 2010-06-02 12:58:18 -05:00
Ali Saidi c1e1de8d69 ARM: Some TLB bug fixes. 2010-06-02 12:58:16 -05:00
Ali Saidi cb9936cfde ARM: Implement the ARM TLB/Tablewalker. Needs performance improvements. 2010-06-02 12:58:16 -05:00