sim: Fix clock_domain unserialization
This patch addresses an issue with the unserialization of clock domains. Previously, the previous performance level was not restored due to a bug in the code, which detected the post-unserialize update as superfluous. This patch splits the setting of the clock domain into two parts. The original interface of perfLevel is retained, but the actual update takes place in signalPerfLevelUpdate, which is private to the class. The perfLevel method checks that if the new performance level is different to the previous performance level, and will only call signalPerfLevelUpdate if there is a change. Therefore, the performance level is only updated, and voltage domains notified, if there is an actual change. The split functionality allows signalPerfLevelUpdate to be called by startup() to explicitly force an update post unserialization.
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2 changed files with 11 additions and 1 deletions
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@ -147,6 +147,11 @@ SrcClockDomain::perfLevel(PerfLevel perf_level)
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_perfLevel = perf_level;
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signalPerfLevelUpdate();
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}
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void SrcClockDomain::signalPerfLevelUpdate()
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{
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// Signal the voltage domain that we have changed our perf level so that the
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// voltage domain can recompute its performance level
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voltageDomain()->sanitiseVoltages();
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@ -174,7 +179,7 @@ SrcClockDomain::startup()
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{
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// Perform proper clock update when all related components have been
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// created (i.e. after unserialization / object creation)
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perfLevel(_perfLevel);
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signalPerfLevelUpdate();
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}
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SrcClockDomain *
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@ -243,6 +243,11 @@ class SrcClockDomain : public ClockDomain
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void unserialize(CheckpointIn &cp) override;
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private:
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/**
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* Inform other components about the changed performance level
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*/
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void signalPerfLevelUpdate();
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/**
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* List of possible frequency operational points, should be in
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* descending order
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