eventq: add a function for replacing head of the queue
This patch adds a function for replacing the event at the head of the queue with another event. This helps in running a different set of events. Events already scheduled can processed by replacing the original head event back. This function has been specifically added to support cache warmup and cooldown required for creating and restoring checkpoints. --HG-- extra : rebase_source : ed6e2905720b6bfdefd020fab76235ccf33d28d1
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@ -373,6 +373,14 @@ EventQueue::debugVerify() const
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return true;
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return true;
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}
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}
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Event*
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EventQueue::replaceHead(Event* s)
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{
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Event* t = head;
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head = s;
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return t;
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}
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void
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void
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dumpMainQueue()
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dumpMainQueue()
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{
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{
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@ -408,6 +408,16 @@ class EventQueue : public Serializable
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bool debugVerify() const;
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bool debugVerify() const;
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/**
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* function for replacing the head of the event queue, so that a
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* different set of events can run without disturbing events that have
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* already been scheduled. Already scheduled events can be processed
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* by replacing the original head back.
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* USING THIS FUNCTION CAN BE DANGEROUS TO THE HEALTH OF THE SIMULATOR.
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* NOT RECOMMENDED FOR USE.
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*/
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Event* replaceHead(Event* s);
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#ifndef SWIG
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#ifndef SWIG
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virtual void serialize(std::ostream &os);
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virtual void serialize(std::ostream &os);
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virtual void unserialize(Checkpoint *cp, const std::string §ion);
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virtual void unserialize(Checkpoint *cp, const std::string §ion);
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