style: [patch 12/22] fix preliminary style issues for subsequent fault patch
This changeset add spaces in a few spots and removes an unnecessary comment.
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1 changed files with 4 additions and 11 deletions
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@ -41,13 +41,6 @@ class ThreadContext;
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typedef const char * FaultName;
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typedef Stats::Scalar FaultStat;
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// Each class has it's name statically define in _name,
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// and has a virtual function to access it's name.
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// The function is necessary because otherwise, all objects
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// which are being accessed cast as a FaultBase * (namely
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// all faults returned using the Fault type) will use the
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// generic FaultBase name.
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class FaultBase
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{
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public:
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@ -65,7 +58,7 @@ class UnimpFault : public FaultBase
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: panicStr(_str)
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{ }
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FaultName name() const {return "Unimplemented simulator feature";}
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FaultName name() const { return "Unimplemented simulator feature"; }
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void invoke(ThreadContext * tc, const StaticInstPtr &inst =
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StaticInst::nullStaticInstPtr);
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};
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@ -73,7 +66,7 @@ class UnimpFault : public FaultBase
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class ReExec : public FaultBase
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{
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public:
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virtual FaultName name() const { return "Re-execution fault";}
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virtual FaultName name() const { return "Re-execution fault"; }
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ReExec() {}
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void invoke(ThreadContext *tc, const StaticInstPtr &inst =
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StaticInst::nullStaticInstPtr);
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@ -84,7 +77,7 @@ class GenericPageTableFault : public FaultBase
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private:
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Addr vaddr;
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public:
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FaultName name() const {return "Generic page table fault";}
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FaultName name() const { return "Generic page table fault"; }
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GenericPageTableFault(Addr va) : vaddr(va) {}
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void invoke(ThreadContext * tc, const StaticInstPtr &inst =
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StaticInst::nullStaticInstPtr);
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@ -95,7 +88,7 @@ class GenericAlignmentFault : public FaultBase
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private:
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Addr vaddr;
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public:
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FaultName name() const {return "Generic alignment fault";}
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FaultName name() const { return "Generic alignment fault"; }
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GenericAlignmentFault(Addr va) : vaddr(va) {}
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void invoke(ThreadContext * tc, const StaticInstPtr &inst =
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StaticInst::nullStaticInstPtr);
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