Several tweaks to make binning work in any simulation
configuration so that we can always have binning on. base/statistics.cc: If we're binning, and there is no bin active at the time we check all stats stuff, create a bin. base/statistics.hh: FS_MEASURE doesn't exist anymore base/stats/text.cc: don't print out bin names if there is only one bin sim/process.cc: don't zero stats. It happens automatically. Don't activate the context at the time it is registered, instead activate the first context in a startup callback. sim/process.hh: Add startup callback to initialize the first exec context --HG-- extra : convert_revision : bcb23cdb184b0abf7cecd79902f8a59b50f71fe4
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5 changed files with 25 additions and 11 deletions
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@ -286,6 +286,13 @@ check()
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Database::stats().sort(StatData::less);
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#if defined(STATS_BINNING)
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if (MainBin::curBin() == NULL) {
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static MainBin mainBin("main bin");
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mainBin.activate();
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}
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#endif
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if (i == end)
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return;
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@ -2184,7 +2184,7 @@ class SumNode : public Node
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* binned. If the typedef is NoBin, nothing is binned. If it is
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* MainBin, then all stats are binned under that Bin.
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*/
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#if defined(FS_MEASURE) || defined(STATS_BINNING)
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#if defined(STATS_BINNING)
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typedef MainBin DefaultBin;
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#else
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typedef NoBin DefaultBin;
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@ -126,7 +126,7 @@ Text::output()
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using namespace Database;
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ccprintf(*stream, "\n---------- Begin Simulation Statistics ----------\n");
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if (bins().empty()) {
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if (bins().empty() || bins().size() == 1) {
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stat_list_t::const_iterator i, end = stats().end();
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for (i = stats().begin(); i != end; ++i)
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(*i)->visit(*this);
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@ -88,8 +88,6 @@ Process::Process(const string &name,
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fd_map[i] = -1;
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}
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num_syscalls = 0;
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// other parameters will be initialized when the program is loaded
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}
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@ -145,21 +143,28 @@ Process::registerExecContext(ExecContext *xc)
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execContexts.push_back(xc);
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if (myIndex == 0) {
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// first exec context for this process... initialize & enable
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// copy process's initial regs struct
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xc->regs = *init_regs;
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// mark this context as active.
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// activate with zero delay so that we start ticking right
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// away on cycle 0
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xc->activate(0);
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}
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// return CPU number to caller and increment available CPU count
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return myIndex;
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}
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void
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Process::startup()
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{
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if (execContexts.empty())
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return;
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// first exec context for this process... initialize & enable
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ExecContext *xc = execContexts[0];
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// mark this context as active.
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// activate with zero delay so that we start ticking right
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// away on cycle 0
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xc->activate(0);
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}
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void
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Process::replaceExecContext(ExecContext *xc, int xcIndex)
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@ -108,6 +108,8 @@ class Process : public SimObject
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int stdout_fd,
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int stderr_fd);
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// post initialization startup
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virtual void startup();
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protected:
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FunctionalMemory *memory;
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