Added code to handle draining.
--HG-- extra : convert_revision : 3861f553bde5865cd21a8a58a4c410896726f0a3
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@ -239,6 +239,9 @@ Bus::recvRetry(int id)
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busIdle.reschedule(tickNextIdle);
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}
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}
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//If we weren't able to drain before, we might be able to now.
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if (drainEvent && retryList.size() == 0 && curTick >= tickNextIdle)
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drainEvent->process();
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}
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}
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@ -498,6 +501,20 @@ Bus::addressRanges(AddrRangeList &resp, AddrRangeList &snoop, int id)
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}
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}
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unsigned int
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Bus::drain(Event * de)
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{
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//We should check that we're not "doing" anything, and that noone is
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//waiting. We might be idle but have someone waiting if the device we
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//contacted for a retry didn't actually retry.
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if (curTick >= tickNextIdle && retryList.size() == 0) {
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drainEvent = de;
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return 1;
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} else {
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return 0;
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}
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}
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BEGIN_DECLARE_SIM_OBJECT_PARAMS(Bus)
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Param<int> bus_id;
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@ -59,6 +59,8 @@ class Bus : public MemObject
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/** the next tick at which the bus will be idle */
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Tick tickNextIdle;
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Event * drainEvent;
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static const int defaultId = -3; //Make it unique from Broadcast
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struct DevMap {
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@ -247,6 +249,8 @@ class Bus : public MemObject
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virtual void init();
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unsigned int drain(Event *de);
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Bus(const std::string &n, int bus_id, int _clock, int _width)
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: MemObject(n), busId(bus_id), clock(_clock), width(_width),
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tickNextIdle(0), busIdle(this), inRetry(false), defaultPort(NULL)
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