misc: Fix order of object construction in the CxxConfigManager

The CxxConfigManager schould create objects by traversing the object tree
starting from the root object. However, currently objects are created in
aplphabetical order, which only works if the root object alphabetically
comes before any system object (e.g. 'root' < 'system'. Otherwise (e.g.
'a_system' < 'root'), object construction may fail. The reason for this
behaviour is, that the call to findObject() in the sorting code also
constructs the object if it is not yet existent. Then findTraversalOrder()
calls findObject("root") and subseqeuently calls findObject() on all the
children, and so on. However, the call to findTraversalOrder() is
redundant, since all objects are already created in alphabetical order.
This patch simply removes the alphabetical ordering, leading to the objects
being created starting from 'root'.

Reviewed at http://reviews.gem5.org/r/3778/

Signed-off-by: Jason Lowe-Power <jason@lowepower.com>
This commit is contained in:
Christian Menard 2017-02-09 19:11:23 -05:00
parent f4b14c73fc
commit 5fd959260c

View file

@ -415,13 +415,6 @@ CxxConfigManager::findAllObjects()
std::vector<std::string> objects;
configFile.getAllObjectNames(objects);
/* Sort the object names to get a consistent initialisation order
* even with config file reorganisation */
std::sort(objects.begin(), objects.end());
for (auto i = objects.begin(); i != objects.end(); ++i)
findObject(*i);
/* Set the traversal order for further iterators */
objectsInOrder.clear();
findTraversalOrder("root");