panic vs fatal fixes in bus.cc

base/misc.hh:
    Add some comments explaining the difference between
    panic() and fatal().

--HG--
extra : convert_revision : 876f0c98276fa1060c0589dc179022a297a8ed2e
This commit is contained in:
Steve Reinhardt 2005-05-13 00:28:42 -04:00
parent ea18fda771
commit 581ef3c076

View file

@ -33,7 +33,11 @@
#include "base/cprintf.hh"
//
// This implements a cprintf based panic
// This implements a cprintf based panic() function. panic() should
// be called when something happens that should never ever happen
// regardless of what the user does (i.e., an acutal m5 bug). panic()
// calls abort which can dump core or enter the debugger.
//
//
void __panic(const std::string&, cp::ArgList &, const char*, const char*, int)
__attribute__((noreturn));
@ -44,7 +48,12 @@ void __panic(const std::string&, cp::ArgList &, const char*, const char*, int)
__panic__(args, cp::ArgListNull())
//
// This implements a cprintf based fatal
// This implements a cprintf based fatal() function. fatal() should
// be called when the simulation cannot continue due to some condition
// that is the user's fault (bad configuration, invalid arguments,
// etc.) and not a simulator bug. fatal() calls exit(1), i.e., a
// "normal" exit with an error code, as opposed to abort() like
// panic() does.
//
void __fatal(const std::string&, cp::ArgList &, const char*, const char*, int)
__attribute__((noreturn));