refcnt: Update doxygen comments

This commit is contained in:
Nathan Binkert 2011-04-13 09:32:19 -07:00
parent e748d921fd
commit 3c78005c1e

View file

@ -31,9 +31,24 @@
#ifndef __BASE_REFCNT_HH__
#define __BASE_REFCNT_HH__
/**
* @file base/refcnt.hh
*
* Classes for managing reference counted objects.
*/
/**
* Derive from RefCounted if you want to enable reference counting of
* this class. If you want to use automatic reference counting, you
* should use RefCountingPtr<T> instead of regular pointers.
*/
class RefCounted
{
private:
// The reference count is mutable because one may want to
// reference count a const pointer. This really is OK because
// const is about logical constness of the object not really about
// strictly disallowing an object to change.
mutable int count;
private:
@ -44,78 +59,170 @@ class RefCounted
RefCounted &operator=(const RefCounted &);
public:
/**
* We initialize the reference count to zero and the first object
* to take ownership of it must increment it to one.
*
* @attention A memory leak will occur if you never assign a newly
* constructed object to a reference counting pointer.
*/
RefCounted() : count(0) {}
/**
* We make the destructor virtual because we're likely to have
* virtual functions on reference counted objects.
*
* @todo Even if this were true, does it matter? Shouldn't the
* derived class indicate this? This only matters if we would
* ever choose to delete a "RefCounted *" which I doubt we'd ever
* do. We don't ever delete a "void *".
*/
virtual ~RefCounted() {}
/// Increment the reference count
void incref() { ++count; }
/// Decrement the reference count and destroy the object if all
/// references are gone.
void decref() { if (--count <= 0) delete this; }
};
/**
* If you want a reference counting pointer to a mutable object,
* create it like this:
* @code
* typedef RefCountingPtr<Foo> FooPtr;
* @endcode
*
* @attention Do not use "const FooPtr"
* To create a reference counting pointer to a const object, use this:
* @code
* typedef RefCountingPtr<const Foo> ConstFooPtr;
* @endcode
*
* These two usages are analogous to iterator and const_iterator in the stl.
*/
template <class T>
class RefCountingPtr
{
protected:
/// The stored pointer.
/// Arguably this should be private.
T *data;
void copy(T *d)
/**
* Copy a new pointer value and increment the reference count if
* it is a valid pointer. Note, this does not delete the
* reference any existing object.
* @param d Pointer to store.
*/
void
copy(T *d)
{
data = d;
if (data)
data->incref();
}
void del()
/**
* Delete the reference to any existing object if it is non NULL.
* @attention this doesn't clear the pointer value, so a double
* decref could happen if not careful.
*/
void
del()
{
if (data)
data->decref();
}
void set(T *d)
{
if (data == d)
return;
del();
copy(d);
/**
* Drop the old reference and change it to something new.
*/
void
set(T *d)
{
// Need to check if we're actually changing because otherwise
// we could delete the last reference before adding the new
// reference.
if (data != d) {
del();
copy(d);
}
}
public:
/// Create an empty reference counting pointer.
RefCountingPtr() : data(0) {}
/// Create a new reference counting pointer to some object
/// (probably something newly created). Adds a reference.
RefCountingPtr(T *data) { copy(data); }
/// Create a new reference counting pointer by copying another
/// one. Adds a reference.
RefCountingPtr(const RefCountingPtr &r) { copy(r.data); }
/// Destroy the pointer and any reference it may hold.
~RefCountingPtr() { del(); }
// The following pointer access functions are const because they
// don't actually change the pointer, though the user could change
// what is pointed to. This is analagous to a "Foo * const".
/// Access a member variable.
T *operator->() const { return data; }
/// Dereference the pointer.
T &operator*() const { return *data; }
/// Directly access the pointer itself without taking a reference.
T *get() const { return data; }
/// Assign a new value to the pointer
const RefCountingPtr &operator=(T *p) { set(p); return *this; }
/// Copy the pointer from another RefCountingPtr
const RefCountingPtr &operator=(const RefCountingPtr &r)
{ return operator=(r.data); }
/// Check if the pointer is empty
bool operator!() const { return data == 0; }
/// Check if the pointer is non-empty
operator bool() const { return data != 0; }
};
/// Check for equality of two reference counting pointers.
template<class T>
inline bool operator==(const RefCountingPtr<T> &l, const RefCountingPtr<T> &r)
{ return l.get() == r.get(); }
/// Check for equality of of a reference counting pointers and a
/// regular pointer
template<class T>
inline bool operator==(const RefCountingPtr<T> &l, const T *r)
{ return l.get() == r; }
/// Check for equality of of a reference counting pointers and a
/// regular pointer
template<class T>
inline bool operator==(const T *l, const RefCountingPtr<T> &r)
{ return l == r.get(); }
/// Check for inequality of two reference counting pointers.
template<class T>
inline bool operator!=(const RefCountingPtr<T> &l, const RefCountingPtr<T> &r)
{ return l.get() != r.get(); }
/// Check for inequality of of a reference counting pointers and a
/// regular pointer
template<class T>
inline bool operator!=(const RefCountingPtr<T> &l, const T *r)
{ return l.get() != r; }
/// Check for inequality of of a reference counting pointers and a
/// regular pointer
template<class T>
inline bool operator!=(const T *l, const RefCountingPtr<T> &r)
{ return l != r.get(); }