inorder: track last branch committed
when threads are switching in/out the CPU, we need to keep track of special cases like branches. Add appropriate variables in ThreadState t track this and then use these variables when updating pc after context switch
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aacc5cb205
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069b38c0d5
4 changed files with 51 additions and 24 deletions
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@ -710,6 +710,8 @@ InOrderCPU::activateThread(ThreadID tid)
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activateThreadInPipeline(tid);
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thread[tid]->lastActivate = curTick;
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wakeCPU();
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}
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}
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@ -888,6 +890,7 @@ InOrderCPU::suspendThread(ThreadID tid)
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DPRINTF(InOrderCPU, "[tid: %i]: Placing on Suspended Threads List...\n", tid);
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deactivateThread(tid);
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suspendedThreads.push_back(tid);
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thread[tid]->lastSuspend = curTick;
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}
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void
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@ -1063,15 +1066,22 @@ void
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InOrderCPU::instDone(DynInstPtr inst, ThreadID tid)
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{
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// Set the CPU's PCs - This contributes to the precise state of the CPU
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// which can be used when restoring a thread to the CPU after a fork or
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// after an exception
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// =================
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// @TODO: Set-Up Grad-Info/Committed-Info to let ThreadState know if
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// it's a branch or not
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// which can be used when restoring a thread to the CPU after after any
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// type of context switching activity (fork, exception, etc.)
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setPC(inst->readPC(), tid);
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setNextPC(inst->readNextPC(), tid);
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setNextNPC(inst->readNextNPC(), tid);
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if (inst->isControl()) {
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thread[tid]->lastGradIsBranch = true;
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thread[tid]->lastBranchPC = inst->readPC();
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thread[tid]->lastBranchNextPC = inst->readNextPC();
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thread[tid]->lastBranchNextNPC = inst->readNextNPC();
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} else {
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thread[tid]->lastGradIsBranch = false;
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}
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// Finalize Trace Data For Instruction
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if (inst->traceData) {
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//inst->traceData->setCycle(curTick);
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@ -1082,9 +1092,6 @@ InOrderCPU::instDone(DynInstPtr inst, ThreadID tid)
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inst->traceData = NULL;
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}
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// Set Last Graduated Instruction In Thread State
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//thread[tid]->lastGradInst = inst;
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// Increment thread-state's instruction count
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thread[tid]->numInst++;
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@ -1108,7 +1115,7 @@ InOrderCPU::instDone(DynInstPtr inst, ThreadID tid)
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// Broadcast to other resources an instruction
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// has been completed
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resPool->scheduleEvent((CPUEventType)ResourcePool::InstGraduated, inst,
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tid);
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0, 0, tid);
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// Finally, remove instruction from CPU
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removeInst(inst);
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@ -568,15 +568,18 @@ PipelineStage::activateThread(ThreadID tid)
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} else {
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DynInstPtr inst = switchedOutBuffer[tid];
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DPRINTF(InOrderStage,"[tid:%i]: Re-Inserting [sn:%lli] PC:%#x into stage skidBuffer %i\n",
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tid, inst->seqNum, inst->readPC(), inst->threadNumber);
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DPRINTF(InOrderStage,"[tid:%i]: Re-Inserting [sn:%lli] PC:%#x into "
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"stage skidBuffer %i\n", tid, inst->seqNum,
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inst->readPC(), inst->threadNumber);
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// Make instruction available for pipeline processing
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skidBuffer[tid].push(inst);
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// Update PC so that we start fetching after this instruction to prevent
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// "double"-execution of instructions
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cpu->resPool->scheduleEvent((InOrderCPU::CPUEventType)ResourcePool::UpdateAfterContextSwitch, inst, 0, 0, tid);
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cpu->resPool->scheduleEvent((InOrderCPU::CPUEventType)
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ResourcePool::UpdateAfterContextSwitch,
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inst, 0, 0, tid);
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// Clear switchout buffer
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switchedOutBuffer[tid] = NULL;
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@ -348,11 +348,23 @@ FetchSeqUnit::updateAfterContextSwitch(DynInstPtr inst, ThreadID tid)
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{
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pcValid[tid] = true;
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PC[tid] = inst->readNextPC();
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nextPC[tid] = inst->readNextNPC();
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nextNPC[tid] = inst->readNextNPC() + instSize;
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if (cpu->thread[tid]->lastGradIsBranch) {
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/** This function assumes that the instruction causing the context
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* switch was right after the branch. Thus, if it's not, then
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* we are updating incorrectly here
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*/
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assert(cpu->thread[tid]->lastBranchNextPC == inst->readPC());
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PC[tid] = cpu->thread[tid]->lastBranchNextNPC;
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nextPC[tid] = PC[tid] + instSize;
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nextNPC[tid] = nextPC[tid] + instSize;
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} else {
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PC[tid] = inst->readNextPC();
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nextPC[tid] = inst->readNextNPC();
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nextNPC[tid] = inst->readNextNPC() + instSize;
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}
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DPRINTF(InOrderFetchSeq, "[tid:%i]: Updating PC:%08p NPC:%08p NNPC:%08p.\n",
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tid, PC[tid], nextPC[tid], nextNPC[tid]);
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DPRINTF(InOrderFetchSeq, "[tid:%i]: Updating PCs due to Context Switch."
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"Assigning PC:%08p NPC:%08p NNPC:%08p.\n", tid, PC[tid],
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nextPC[tid], nextNPC[tid]);
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}
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@ -79,14 +79,14 @@ class InOrderThreadState : public ThreadState {
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#if FULL_SYSTEM
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InOrderThreadState(InOrderCPU *_cpu, ThreadID _thread_num)
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: ThreadState(reinterpret_cast<BaseCPU*>(_cpu), _thread_num),
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cpu(_cpu), inSyscall(0), trapPending(0)
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cpu(_cpu), inSyscall(0), trapPending(0), lastGradIsBranch(false)
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{ }
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#else
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InOrderThreadState(InOrderCPU *_cpu, ThreadID _thread_num,
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Process *_process)
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: ThreadState(reinterpret_cast<BaseCPU*>(_cpu), _thread_num,
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_process),
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cpu(_cpu), inSyscall(0), trapPending(0)
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cpu(_cpu), inSyscall(0), trapPending(0), lastGradIsBranch(false)
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{ }
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#endif
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@ -105,10 +105,15 @@ class InOrderThreadState : public ThreadState {
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/** Returns a pointer to the TC of this thread. */
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ThreadContext *getTC() { return tc; }
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/** Return the thread id */
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int readTid() { return threadId(); }
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/** Pointer to the last graduated instruction in the thread */
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//DynInstPtr lastGradInst;
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/** Is last instruction graduated a branch? */
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bool lastGradIsBranch;
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Addr lastBranchPC;
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Addr lastBranchNextPC;
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Addr lastBranchNextNPC;
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};
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#endif // __CPU_INORDER_THREAD_STATE_HH__
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