/* $Id$ */
/* @file
* User Console Interface
*/
#ifndef __CONSOLE_HH__
#define __CONSOLE_HH__
#include <iostream>
#include "base/circlebuf.hh"
#include "cpu/intr_control.hh"
#include "base/pollevent.hh"
#include "base/socket.hh"
#include "sim/sim_object.hh"
class ConsoleListener;
class SimConsole : public SimObject
{
protected:
class Event : public PollEvent
SimConsole *cons;
public:
Event(SimConsole *c, int fd, int e);
void process(int revent);
};
friend class Event;
Event *event;
int number;
int in_fd;
int out_fd;
ConsoleListener *listener;
SimConsole(const std::string &name, const std::string &file, int num);
~SimConsole();
CircleBuf txbuf;
CircleBuf rxbuf;
std::ostream *outfile;
///////////////////////
// Terminal Interface
void attach(int fd, ConsoleListener *l = NULL) { attach(fd, fd, l); }
void attach(int in, int out, ConsoleListener *l = NULL);
void detach();
void data();
void close();
void read(uint8_t &c) { read(&c, 1); }
size_t read(uint8_t *buf, size_t len);
void write(uint8_t c) { write(&c, 1); }
size_t write(const uint8_t *buf, size_t len);
void configTerm();
// interrupt status/enable
int intr_status;
int intr_enable;
// interrupt handle
IntrControl *intr;
/////////////////
// OS interface
// Input a character from the console. Returns the character (if
// any) or -1 if there is no character pending on this console. If
// no further characters are pending, the (input) interrupt is
// cleared.
int in();
// Output a character to the console. This never fails, as this
// device doesn't model finite buffering capacity.
void out(char c);
void simple(char c);
enum {
TransmitInterrupt = 1,
ReceiveInterrupt = 2
// Read the current interrupt status of this console.
int intStatus();
// Set the interrupt enable bits.
int clearInt(int i);
void raiseInt(int i);
void initInt(IntrControl *i);
void setInt(int bits);
virtual void serialize();
virtual void unserialize(IniFile &db, const std::string &category,
ConfigNode *node);
class ConsoleListener : public SimObject
Event(ConsoleListener *l, int fd, int e)
: PollEvent(fd, e), listener(l) {}
typedef std::list<SimConsole *> list_t;
typedef list_t::iterator iter_t;
list_t ConsoleList;
ListenSocket listener;
ConsoleListener(const std::string &name);
~ConsoleListener();
void add(SimConsole *cons);
void accept();
void listen(int port);
#endif // __CONSOLE_HH__