255 lines
8.4 KiB
C++
255 lines
8.4 KiB
C++
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/*
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* Copyright (c) 2015 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Copyright (c) 2008 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Gabor Dozsa
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*/
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/* @file
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* Message server using TCP stream sockets for parallel gem5 runs.
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*
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* For a high level description about multi gem5 see comments in
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* header files src/dev/multi_iface.hh and src/dev/tcp_iface.hh.
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*
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* This file implements the central message server process for multi gem5.
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* The server is responsible the following tasks.
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* 1. Establishing a TCP socket connection for each gem5 process (clients).
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*
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* 2. Process data messages coming in from clients. The server checks
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* the MAC addresses in the header message and transfers the message
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* to the target(s) client(s).
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*
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* 3. Processing synchronisation related control messages. Synchronisation
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* is performed as follows. The server waits for a 'barrier enter' message
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* from all the clients. When the last such control message arrives, the
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* server sends out a 'barrier leave' control message to all the clients.
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*
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* 4. Triggers complete termination in case a client exits. A client may
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* exit either by calling 'm5 exit' pseudo instruction or due to a fatal
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* error. In either case, we assume that the entire multi simulation needs to
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* terminate. The server triggers full termination by tearing down the
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* open TCP sockets.
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*
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* The TCPServer class is instantiated as a singleton object.
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*
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* The server can be built independently from the rest of gem5 (and it is
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* architecture agnostic). See the Makefile in the same directory.
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*
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*/
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#include <poll.h>
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#include <map>
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#include <vector>
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#include "dev/etherpkt.hh"
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#include "dev/multi_packet.hh"
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/**
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* The maximum length of an Ethernet packet (allowing Jumbo frames).
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*/
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#define MAX_ETH_PACKET_LENGTH 9014
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class TCPServer
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{
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public:
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typedef MultiHeaderPkt::AddressType AddressType;
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typedef MultiHeaderPkt::Header Header;
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typedef MultiHeaderPkt::MsgType MsgType;
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private:
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enum
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class SyncState { periodic, ckpt, asyncCkpt, atomic, idle };
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/**
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* The Channel class encapsulates all the information about a client
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* and its current status.
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*/
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class Channel
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{
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private:
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/**
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* The MAC address of the client.
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*/
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AddressType address;
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/**
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* Update the client MAC address. It is called every time a new data
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* packet is to come in.
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*/
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void updateAddress(const AddressType &new_addr);
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/**
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* Process an incoming command message.
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*/
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void processCmd(MultiHeaderPkt::MsgType cmd, Tick send_tick);
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public:
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/**
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* TCP stream socket.
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*/
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int fd;
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/**
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* Is client connected?
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*/
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bool isAlive;
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/**
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* Current state of the channel wrt. multi synchronisation.
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*/
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SyncState state;
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/**
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* Multi rank of the client
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*/
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unsigned rank;
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public:
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Channel();
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~Channel () {}
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/**
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* Receive and process the next incoming header packet.
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*/
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void headerPktIn();
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/**
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* Send raw data to the connected client.
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*
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* @param data The data to send.
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* @param size Size of the data (in bytes).
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*/
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void sendRaw(const void *data, unsigned size) const;
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/**
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* Receive raw data from the connected client.
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*
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* @param buf The buffer to store the incoming data into.
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* @param size Size of data to receive (in bytes).
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* @return In case of success, it returns size. Zero is returned
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* if the socket is already closed by the client.
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*/
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unsigned recvRaw(void *buf, unsigned size) const;
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};
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/**
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* The array of socket descriptors needed by the poll() system call.
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*/
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std::vector<struct pollfd> clientsPollFd;
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/**
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* Array holding all clients info.
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*/
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std::vector<Channel> clientsChannel;
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/**
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* We use a map to select the target client based on the destination
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* MAC address.
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*/
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struct AddressCompare
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{
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bool operator()(const AddressType *a1, const AddressType *a2)
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{
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return MultiHeaderPkt::isAddressLess(*a1, *a2);
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}
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};
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std::map<const AddressType *, Channel *, AddressCompare> addressMap;
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/**
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* As we dealt with only one message at a time, we can allocate and re-use
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* a single packet buffer (to hold any incoming data packet).
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*/
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uint8_t packetBuffer[MAX_ETH_PACKET_LENGTH];
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/**
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* Send tick of the current periodic sync. It is used for sanity check.
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*/
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Tick _periodicSyncTick;
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/**
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* The singleton server object.
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*/
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static TCPServer *instance;
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/**
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* Set up the socket connections to all the clients.
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*
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* @param listen_port The port we are listening on for new client
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* connection requests.
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* @param nclients The number of clients to connect to.
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* @param timeout Timeout in sec to complete the setup phase
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* (i.e. all gem5 establish socket connections)
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*/
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void construct(unsigned listen_port, unsigned nclients, int timeout);
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/**
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* Transfer the header and the follow up data packet to the target(s)
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* clients.
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*
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* @param hdr The header message structure.
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* @param ch The source channel for the message.
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*/
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void xferData(const Header &hdr, const Channel &ch);
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/**
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* Check if the current round of a synchronisation is completed and notify
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* the clients if it is so.
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*
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* @param st The state all channels should have if sync is complete.
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* @param ack The type of ack message to send out if the sync is compete.
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*/
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void syncTryComplete(SyncState st, MultiHeaderPkt::MsgType ack);
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/**
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* Broadcast a request for checkpoint sync.
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*
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* @param ch The source channel of the checkpoint sync request.
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*/
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void ckptPropagate(Channel &ch);
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/**
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* Setter for current periodic send tick.
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*/
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void periodicSyncTick(Tick t) { _periodicSyncTick = t; }
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/**
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* Getter for current periodic send tick.
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*/
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Tick periodicSyncTick() { return _periodicSyncTick; }
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public:
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TCPServer(unsigned clients_num, unsigned listen_port, int timeout_in_sec);
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~TCPServer();
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/**
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* The main server loop that waits for and processes incoming messages.
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*/
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void run();
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};
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