using malloc() instead of calloc() and sticking to static initializer and struct assignment, not using *c = (Client){}; right now to avoid some ugly gcc warning, possibly a gcc bug since we are using -std=c99

This commit is contained in:
Anselm R Garbe 2008-09-08 22:24:05 +01:00
parent 83abfc05eb
commit 53cac17692

6
dwm.c
View file

@ -846,12 +846,14 @@ killclient(const Arg *arg) {
void void
manage(Window w, XWindowAttributes *wa) { manage(Window w, XWindowAttributes *wa) {
static Client cz;
Client *c, *t = NULL; Client *c, *t = NULL;
Window trans = None; Window trans = None;
XWindowChanges wc; XWindowChanges wc;
if(!(c = calloc(1, sizeof(Client)))) if(!(c = malloc(sizeof(Client))))
die("fatal: could not calloc() %u bytes\n", sizeof(Client)); die("fatal: could not malloc() %u bytes\n", sizeof(Client));
*c = cz;
c->win = w; c->win = w;
/* geometry */ /* geometry */